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FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/0wJz59hm"] [Date "2018.09.02"] [White "lexanderon"] [Black "подя2007"] [Result "0-1"] [UTCDate "2018.09.02"] [UTCTime "13:29:25"] [WhiteElo "1272"] [BlackElo "1500"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+95"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 c6?? { (0.98 → 2.89) Blunder. b5 was best. } (1... b5) 2. Bb5 cxb5 3. c4?? { (2.87 → -0.01) Blunder. g3 was best. } (3. g3 b4 4. b3 a5 5. d3 Qc7 6. Bd2 Qxc2 7. Qxc2 a4 8. Bxb4 axb3 9. Qxc8 Rxa2) 3... bxc4 4. d3?? { (0.76 → -1.30) Blunder. Qf3 was best. } (4. Qf3 Qc7) 4... cxd3 5. Qxd3 Nc6?? { (-1.03 → 0.72) Blunder. Qa5 was best. } (5... Qa5) 6. Qxd7?! { (0.72 → -0.15) Inaccuracy. Qxh7 was best. } (6. Qxh7 Rxh7 7. b4 Nxb4 8. a3 Rxh2 9. axb4 Rxg2 10. Rxa7 Rxa7 11. Rh2 Rxf2 12. Kxf2 b5) 6... Qxd7 7. Bd2 Qxd2 8. Nxd2 Nd4 9. exd4 Bh3 10. Nxh3 g6?? { (-0.26 → 4.65) Blunder. Kd7 was best. } (10... Kd7) 11. Ke2?? { (4.65 → Mate in 11) Checkmate is now unavoidable. d5 was best. } (11. d5) 11... b6?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. e5 was best. } (11... e5 12. dxe5 Nf6 13. exf6 Bg7 14. fxg7 Rc8 15. gxh8=Q Rc6 16. Qxe8 Rc5 17. Qxf7 h6 18. Qxg6) 12. b3?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Ng5 was best. } (12. Ng5 h6 13. Nxf7 Kxf7 14. Nf3 e5 15. dxe5 Ba3 16. bxa3 Nf6 17. exf6 Kxf6 18. Ng5 Kxg5) 12... Nh6?? { (Mate in 11 → 3.91) Lost forced checkmate sequence. e5 was best. } (12... e5 13. dxe5 Nf6 14. exf6 Bg7 15. fxg7 a6 16. gxh8=B f6 17. Bxf6 Ke7 18. Bxe7 Rf8 19. Bxf8) 13. g4 Nxg4 14. a3?? { (3.09 → Mate in 10) Checkmate is now unavoidable. Rhe1 was best. } (14. Rhe1) 14... Nxf2 15. Kxf2 h5?? { (Mate in 9 → 2.72) Lost forced checkmate sequence. e5 was best. } (15... e5 16. dxe5 Bxa3 17. Rxa3 Rc8 18. Rxa7 Rc7 19. Rxc7 Kd7 20. Rxd7 b5 21. Rxf7 Rg8 22. Rxh7) 16. Rhf1?? { (2.72 → Mate in 9) Checkmate is now unavoidable. Rae1 was best. } (16. Rae1 g5 17. Nxg5 Bg7 18. Rxe7 Kxe7 19. Nxf7 Bxd4 20. Nxh8 Bxh8 21. Rb1 Bb2 22. Rxb2 Kd6) 16... g5 17. Nxg5 Rh7?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Bh6 was best. } (17... Bh6 18. Nxf7 Bxd2 19. Nxh8 Kf7 20. Nxf7 Bb4 21. axb4 Rb8 22. Rxa7 h4 23. Rxe7 Rb7 24. Rxb7) 18. Nxh7?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Nxf7 was best. } (18. Nxf7 Kxf7 19. Rfe1 Re8 20. Rxe7 Kxe7 21. Kg3 a6 22. Kg4 hxg4 23. Rc1 Rxh2 24. Rc3 Rxd2) 18... e6?? { (Mate in 8 → 6.25) Lost forced checkmate sequence. Kd8 was best. } (18... Kd8 19. Nxf8 Kd7 20. Nxd7 a6 21. Nxb6 Rc8 22. Nxc8 f5 23. Nxe7 a5 24. Nxf5 a4 25. bxa4) 19. Nxf8 Kxf8 20. d5 exd5 21. Nc4? { (4.81 → 2.43) Mistake. Rab1 was best. } (21. Rab1 Ke7 22. a4 f5 23. Rh1 Rd8 24. b4 d4 25. Rbf1 Kd6 26. a5 bxa5 27. bxa5 f4) 21... dxc4 22. bxc4 b5? { (2.51 → 5.00) Mistake. Ke7 was best. } (22... Ke7) 23. cxb5 a6?? { (4.85 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } (23... Rd8 24. Ra2 Rd2 25. Rxd2 Ke7 26. Rc2 Kd8 27. b6 axb6 28. Ra2 f5 29. Rg1 Ke7 30. a4) 24. bxa6 Rxa6 25. Rae1 Rxa3 26. Re3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. h3 was best. } (26. h3 Rxh3 27. Kg3 Rxg3 28. Rxf7 Kxf7 29. Re6 Kxe6#) 26... Rxe3 27. Kxe3 f5 28. Rxf5 Kg7 29. Rxh5 Kf7?? { (Mate in 1 → 0.88) Lost forced checkmate sequence. Kh7 was best. } (29... Kh7 30. Rxh7#) 30. h4?? { (0.88 → Mate in 7) Checkmate is now unavoidable. Kf3 was best. } (30. Kf3 Ke7 31. Rb5 Kf7 32. Kg3 Ke7 33. Rb2 Kf6 34. Kf3 Kg6 35. Re2 Kf7 36. Ra2 Kf6) 30... Ke7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ke6 was best. } (30... Ke6 31. Rf5 Kxf5 32. Kf4 Kxf4 33. h5 Ke5 34. h6 Kf6 35. h7 Kf7 36. h8=Q Kg8 37. Qxg8#) 31. Rg5 Kd7?? { (0.00 → 2.32) Blunder. Kf8 was best. } (31... Kf8 32. Rc5 Ke7 33. Rg5 Kf8) 32. Rc5?? { (2.32 → Mate in 1) Checkmate is now unavoidable. Rg3 was best. } (32. Rg3 Ke6 33. Kf3 Kd5 34. Ke4 Kxe4 35. Rg7 Kd5 36. h5 Ke4 37. h6 Ke3 38. h7 Kf4) 32... Ke7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kc6 was best. } (32... Kc6 33. Rxc6#) 33. Ke4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rg5 was best. } (33. Rg5 Kf8 34. Rc5 Ke7 35. Rg5) 33... Kf7?? { (Mate in 2 → 1.78) Lost forced checkmate sequence. Kf6 was best. } (33... Kf6 34. Re5 Kxe5 35. Kxe5#) 34. Re5?? { (1.78 → Mate in 1) Checkmate is now unavoidable. Rc2 was best. } (34. Rc2 Ke7 35. Rc1 Kf7 36. Kf4 Kg7 37. Rf1 Kf7 38. Ra1 Kg7 39. Ra2 Kf7 40. Ke4 Ke7) 34... Kg7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke6 was best. } (34... Ke6 35. Rxe6#) 35. Kf5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf3 was best. } (35. Kf3 Kf8 36. Rd5 Kg7 37. Ra5 Kf7 38. Kg3 Ke7 39. Rg5 Kf8 40. Rb5 Ke7 41. Kh3 Kd6) 35... Kh7?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Kf6 was best. } (35... Kf6 36. Kxf6#) 36. Kg5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kg6 was best. } (36. Kg6 Kxg6 37. Rh5 Kxh5#) 36... Kh8?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Kg6 was best. } (36... Kg6 37. Kxg6#) 37. Rf5 Kh7 38. h5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kg6 was best. } (38. Kg6 Kxg6 39. Rh5 Kxh5#) 38... Kh8?? { (Mate in 1 → 2.34) Lost forced checkmate sequence. Kg6 was best. } (38... Kg6 39. hxg6#) 39. Kg4?? { (2.34 → Mate in 3) Checkmate is now unavoidable. Rf4 was best. } (39. Rf4 Kg8 40. Kf5 Kf8 41. Rc4 Kg8 42. Rd4 Kf8 43. Rf4 Kg8 44. Rc4 Kf8 45. Rb4 Kg8) 39... Kg7?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Kh7 was best. } (39... Kh7 40. h6 Kxh6 41. Rf4 Kg5 42. Kxg5#) 40. h6?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Rf6 was best. } (40. Rf6 Kxf6 41. Kg5 Kxg5 42. h6 Kxh6#) 40... Kxh6 41. Rh5 Kxh5 42. Kxh5# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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