Chess-Online
 
FEN
[Event "Casual Racing Kings game"] [Site "https://live.chess-online.com/2G5jADNV"] [Date "2023.12.03"] [White "lichess AI level 5"] [Black "huzin"] [Result "0-1"] [UTCDate "2023.12.03"] [UTCTime "22:32:25"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Racing Kings"] [TimeControl "480+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "live.chess-online.com"] 1. Bd4 Ka3?? { (0.49 → 2.33) Blunder. Be4 was best. } (1... Be4) 2. Nxc1 Rxc1?? { (1.83 → 6.15) Blunder. Be4 was best. } (2... Be4) 3. Rxd2 Qa2 4. Nd3?? { (7.28 → 2.67) Blunder. Rxc2 was best. } (4. Rxc2 Kb4) 4... Bxd3 5. Qf3?? { (2.59 → 0.67) Blunder. Bxd3 was best. } (5. Bxd3 Rb4) 5... Rb3 6. Rg8?? { (0.92 → -3.46) Blunder. Qxd3 was best. } (6. Qxd3) 6... Bxf1?! { (-3.46 → -2.33) Inaccuracy. Bh7 was best. } (6... Bh7) 7. Qxf1 Ne3 8. Qf7?? { (-1.92 → -4.79) Blunder. Qf4 was best. } (8. Qf4 Nd5) 8... Nc4? { (-4.79 → -2.44) Mistake. Rd3 was best. } (8... Rd3) 9. Rdg2 Nd6 10. Qf2? { (-1.98 → -3.70) Mistake. Qe7 was best. } (10. Qe7 Rc6 11. Rd8 Ka4 12. Qd7 Rd3 13. Bg1 Rc3 14. Qxd6 Ka5 15. Qb8 Ka6 16. Rb2 Rg6) 10... Rc4 11. Qf6 Nb5?! { (-3.55 → -2.48) Inaccuracy. Ne4 was best. } (11... Ne4) 12. Be5 Ka4 13. Kh1? { (-3.12 → -5.86) Mistake. Qd8 was best. } (13. Qd8 Na7) 13... Rc2? { (-5.86 → -2.94) Mistake. Ka5 was best. } (13... Ka5 14. Bh2) 14. Rxc2?! { (-2.94 → -4.02) Inaccuracy. Kh2 was best. } (14. Kh2 Rc5) 14... Qxc2 15. Bg3 Ka5 16. Be5?! { (-4.12 → -6.49) Inaccuracy. Rg5 was best. } (16. Rg5 Qc7) 16... Nc7 17. Qc6 Qe2 18. Bd4 Rc3 19. Qd7 Nb5?! { (-7.19 → -5.34) Inaccuracy. Rd3 was best. } (19... Rd3) 20. Qg4?? { (-5.34 → Mate in 7) Checkmate is now unavoidable. Rg5 was best. } (20. Rg5 Qd2) 20... Nxd4?! { (Mate in 7 → -10.81) Lost forced checkmate sequence. Qxg4 was best. } (20... Qxg4 21. Rb8 Ka6 22. Bg1 Rc8 23. Rxb5 Kxb5 24. Bf2 Ka6 25. Kh2 Kb7 26. Ba7 Ka8#) 21. Qxe2?! { (-10.81 → Mate in 8) Checkmate is now unavoidable. Qxd4 was best. } (21. Qxd4 Rc6) 21... Nxe2 22. Re8 Nd4 23. Kh2 Nf5 24. Kg2 Kb6 25. Rf8 Kb7 26. Re8 Rc8 27. Re4 Kb8# { Game ends by variant rule. } 0-1
Computer analysisMove timesFEN & PGN
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