Chess-Online
 
FEN
[Event "Weekly Three-check Arena"] [Site "https://live.chess-online.com/FsGaTq2w"] [Date "2021.01.18"] [White "DoubleDamage"] [Black "prosto_ya"] [Result "0-1"] [UTCDate "2021.01.18"] [UTCTime "18:24:27"] [WhiteElo "1989"] [BlackElo "1451"] [WhiteRatingDiff "-41"] [BlackRatingDiff "+46"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "C00"] [Opening "French Defense: Queen's Knight"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4 e6 2. Nc3 { C00 French Defense: Queen's Knight } c6 3. e5 d6 4. Nf3 dxe5 5. Nxe5?? { (3.01 → 0.33) Blunder. Bd3 was best. } (5. Bd3) 5... Qf6?? { (0.33 → 6.00) Blunder. Bc5 was best. } (5... Bc5 6. d4) 6. d4 Bd6?! { (5.68 → 11.69) Inaccuracy. Nd7 was best. } (6... Nd7 7. Be2) 7. Ne4?? { (11.69 → Mate in 8) Checkmate is now unavoidable. Bd3 was best. } (7. Bd3) 7... Bb4+ 8. Ke2 Qe7?? { (-39.00 → -0.61) Blunder. Qh4 was best. } (8... Qh4) 9. c3?? { (-0.61 → -7.59) Blunder. Bg5 was best. } (9. Bg5) 9... Ba5?? { (-7.59 → 6.49) Blunder. b6 was best. } (9... b6 10. Qd3 Ba6 11. Kd1 Bxd3 12. Bxd3 Nd7 13. Bg5 Ngf6 14. Ng4 Nxe4 15. Bxe7 Nxf2+ 16. Nxf2) 10. a4?? { (6.49 → -4.65) Blunder. Bg5 was best. } (10. Bg5) 10... Nf6?? { (-4.65 → 1.18) Blunder. b6 was best. } (10... b6) 11. Nxf6+?? { (1.18 → -2.14) Blunder. Bg5 was best. } (11. Bg5 b6) 11... Qxf6?? { (-2.14 → -0.35) Blunder. gxf6 was best. } (11... gxf6 12. Bg5) 12. Qd3 Bc7?? { (0.20 → 3.08) Blunder. Nd7 was best. } (12... Nd7 13. Ng4) 13. f4?? { (3.08 → -1.55) Blunder. Kd1 was best. } (13. Kd1 Na6) 13... Bxe5?? { (-1.55 → 2.11) Blunder. b6 was best. } (13... b6 14. Kd1) 14. dxe5?? { (2.11 → -3.81) Blunder. fxe5 was best. } (14. fxe5 Qf5) 14... Qh4?? { (-3.81 → 3.71) Blunder. Qh6 was best. } (14... Qh6) 15. Qf3?? { (3.71 → Mate in 5) Checkmate is now unavoidable. Qh3 was best. } (15. Qh3) 15... Nd7?? { (Mate in 5 → 1.24) Lost forced checkmate sequence. b6 was best. } (15... b6 16. c4 Ba6 17. Qxc6+ Nxc6 18. g4 Qxh2+ 19. Ke1 Qd2+) 16. Be3?? { (1.24 → Mate in 16) Checkmate is now unavoidable. Qh3 was best. } (16. Qh3) 16... Nxe5? { (Mate in 16 → -7.65) Lost forced checkmate sequence. b6 was best. } (16... b6) 17. g3 Nxf3 18. gxh4 Nd4+?? { (-3.34 → 1.63) Blunder. e5 was best. } (18... e5) 19. Bxd4?? { (1.63 → -1.28) Blunder. cxd4 was best. } (19. cxd4) 19... e5 20. Kf2 O-O?? { (-1.06 → Mate in 7) Checkmate is now unavoidable. Be6 was best. } (20... Be6 21. Re1) 21. fxe5?? { (Mate in 7 → -10.92) Lost forced checkmate sequence. Rg1 was best. } (21. Rg1 exd4 22. Rxg7+ Kxg7 23. Bc4 Bg4 24. Rg1 Kf6 25. Rxg4 Ke7 26. f5 Kd8 27. Rxd4+) 21... Be6 22. Rg1 b6?? { (-9.33 → Mate in 4) Checkmate is now unavoidable. Kh8 was best. } (22... Kh8 23. Rxg7 Kxg7 24. Bd3 Kh8 25. Rg1 Rg8 26. Rg5 Rg6 27. Ke1 b6 28. Be4 h6 29. Bxc6) 23. Bd3?? { (Mate in 4 → -4.00) Lost forced checkmate sequence. Rxg7+ was best. } (23. Rxg7+ Kxg7 24. Bd3 Kh8 25. Rg1 Bd5 26. e6+) 23... g6 24. h5?? { (-1.71 → Mate in 6) Checkmate is now unavoidable. Raf1 was best. } (24. Raf1 c5) 24... c5?? { (Mate in 6 → -3.66) Lost forced checkmate sequence. f6 was best. } (24... f6 25. Ke1 fxe5 26. Rxg6+ hxg6 27. Bf5 Rxf5 28. Bf2 Rxf2 29. Kxf2 Rf8+) 25. Be3?? { (-3.66 → Mate in 6) Checkmate is now unavoidable. Ke1 was best. } (25. Ke1 Rad8) 25... Rad8 26. Rad1 c4?? { (Mate in 5 → -1.61) Lost forced checkmate sequence. f6 was best. } (26... f6 27. Kg3 Rd5 28. Bd4 fxe5 29. Bf5 Rxf5 30. b3 Rf3+) 27. Bh6?? { (-1.61 → Mate in 10) Checkmate is now unavoidable. Be2 was best. } (27. Be2 f6 28. Bf4 fxe5 29. Rxd8 Rxd8 30. hxg6 h6 31. Rd1 Rxd1 32. Bxd1 exf4 33. h4 Kg7) 27... cxd3?? { (Mate in 10 → -2.22) Lost forced checkmate sequence. f6 was best. } (27... f6 28. Bxf8 fxe5 29. Rxg6+ hxg6 30. Kg1 Rxf8 31. Bf5 Bxf5 32. Rd2 e4 33. h6 Kh8 34. Rf2) 28. Bxf8 Kxf8 29. hxg6?? { (-0.56 → Mate in 9) Checkmate is now unavoidable. Rd2 was best. } (29. Rd2 Bf5) 29... hxg6 30. h4 Rd5 31. Rg5 Bf5 32. e6 fxe6 33. h5 Re5 34. hxg6 Re2+ { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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