Chess-Online
 
FEN
[Event "Casual Three-check game"] [Site "https://live.chess-online.com/QAd91tWw"] [Date "2023.11.24"] [White "lichess AI level 5"] [Black "huzin"] [Result "1-0"] [UTCDate "2023.11.24"] [UTCTime "14:19:46"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Three-check"] [TimeControl "480+8"] [ECO "A40"] [Opening "Horwitz Defense"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. d4 e6? { (0.19 → 1.68) Mistake. e5 was best. } { A40 Horwitz Defense } (1... e5 2. c3) 2. Nd2 d5? { (1.33 → 2.90) Mistake. Nf6 was best. } (2... Nf6 3. Ngf3) 3. c3 Bd7 4. e4 Qf6 5. Qb3?! { (2.96 → 1.78) Inaccuracy. Bd3 was best. } (5. Bd3 Nc6) 5... Bc6 6. e5?! { (2.15 → 1.14) Inaccuracy. Bb5 was best. } (6. Bb5 Nd7) 6... Qxe5+?? { (1.14 → 5.40) Blunder. Qg6 was best. } (6... Qg6 7. Ne2 Nd7 8. Nf3 Be7 9. Be3 O-O-O 10. Nf4 Qe4 11. Bd3 Qxe3+ 12. fxe3 Bh4+ 13. Nxh4) 7. dxe5 Bc5 8. Ke2?? { (2.99 → -1.62) Blunder. Nh3 was best. } (8. Nh3) 8... a6?? { (-1.62 → 1.73) Blunder. Nh6 was best. } (8... Nh6) 9. Kd1 Nd7 10. Qc2?? { (2.19 → -12.09) Blunder. Ngf3 was best. } (10. Ngf3) 10... Nxe5 11. h3 Nc4?? { (-17.66 → -1.25) Blunder. Nf6 was best. } (11... Nf6) 12. Bxc4?? { (-1.25 → -30.50) Blunder. Nxc4 was best. } (12. Nxc4 dxc4) 12... dxc4 13. b3?! { (-24.33 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } (13. Ne2 O-O-O) 13... cxb3? { (Mate in 7 → -9.31) Lost forced checkmate sequence. O-O-O was best. } (13... O-O-O 14. Ne2 Nf6 15. Nd4 Bxd4 16. Qe4 Bxe4 17. cxd4 Bf3+ 18. Ke1 Rxd4 19. gxf3 Re4+) 14. axb3? { (-9.31 → Mate in 8) Checkmate is now unavoidable. Qd3 was best. } (14. Qd3 Bb5) 14... O-O-O 15. Ne2 Bxf2?? { (Mate in 8 → -5.51) Lost forced checkmate sequence. Nf6 was best. } (15... Nf6 16. Rxa6 bxa6 17. Bb2 Rxd2+ 18. Qxd2 Ne4 19. Qd7+ Kxd7 20. Kc2 Nd2 21. Kd1 Be4 22. Kxd2) 16. Rf1 Be3?? { (-4.07 → 3.69) Blunder. Nf6 was best. } (16... Nf6 17. Rxf2 Be4 18. Ke1 Bxc2 19. Ra2 Bg6 20. b4 Nd5 21. Rf3 e5 22. b5 Nf4 23. bxa6) 17. Rxf7?? { (3.69 → -5.43) Blunder. Nd4 was best. } (17. Nd4) 17... Bxd2?? { (-5.43 → 13.98) Blunder. Nf6 was best. } (17... Nf6 18. Rxf6) 18. Bxd2 Nh6?! { (11.74 → Mate in 8) Checkmate is now unavoidable. Ne7 was best. } (18... Ne7) 19. Rxc7+ Kxc7 20. Ke1 Kc8 21. Ra5?! { (Mate in 14 → 13.07) Lost forced checkmate sequence. Rxa6 was best. } (21. Rxa6 bxa6 22. Qa2 Bb5 23. Qa3 Rd5 24. Qe7 Bd7 25. Qb4 Bb5 26. Qe4 Re8 27. c4 Bc6) 21... Rhf8 22. Bf4 Bxg2? { (7.76 → Mate in 2) Checkmate is now unavoidable. Bb5 was best. } (22... Bb5 23. c4) 23. Rc5+ Bc6 24. Nd4 Rxf4 25. Qd3 Rdf8 26. Rxc6+ { Game ends by variant rule. } 1-0
Computer analysisMove timesFEN & PGN
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