Chess-Online
 
FEN
[Event "Atomic Shield Arena"] [Site "https://live.chess-online.com/SyQYgk17"] [Date "2021.01.22"] [White "Павел Григорьев"] [Black "DoubleDamage"] [Result "1/2-1/2"] [UTCDate "2021.01.22"] [UTCTime "13:46:09"] [WhiteElo "1393"] [BlackElo "1854"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-35"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. Nf3 f6 2. Nc3? { (1.77 → 0.60) Mistake. e3 was best. } (2. e3) 2... c6?? { (0.60 → 2.81) Blunder. Nh6 was best. } (2... Nh6 3. g4) 3. d4?? { (2.81 → 0.83) Blunder. e3 was best. } (3. e3 e6) 3... Na6?? { (0.83 → 7.36) Blunder. d6 was best. } (3... d6 4. Ng5) 4. a3?? { (7.36 → 1.75) Blunder. Nd5 was best. } (4. Nd5 e6) 4... Nb4 5. axb4?? { (2.19 → -1.32) Blunder. Ne5 was best. } (5. Ne5) 5... d5 6. e4 dxe4?? { (-1.76 → 3.17) Blunder. Nh6 was best. } (6... Nh6 7. h3 e5 8. c3 Ng4 9. hxg4 exd4 10. f3 Bc5 11. Bb5 Bf2+ 12. Kf1 a6 13. Bf4) 7. Bc4?? { (3.17 → -1.14) Blunder. d5 was best. } (7. d5) 7... e6? { (-1.14 → 0.00) Mistake. Bg4 was best. } (7... Bg4) 8. d5 Bb4+?? { (-1.39 → 0.52) Blunder. Bc5 was best. } (8... Bc5 9. Be3) 9. c3 Bxc3?? { (0.42 → 2.75) Blunder. Bd6 was best. } (9... Bd6 10. h3) 10. O-O?? { (2.75 → -2.24) Blunder. d6 was best. } (10. d6 Qa5+) 10... h5?? { (-2.24 → 12.21) Blunder. Nh6 was best. } (10... Nh6 11. h3) 11. Re1?? { (12.21 → -0.71) Blunder. d6 was best. } (11. d6 Bd7) 11... Qb6?? { (-0.71 → Mate in 3) Checkmate is now unavoidable. Nh6 was best. } (11... Nh6 12. h3) 12. Be3?? { (Mate in 3 → -3.35) Lost forced checkmate sequence. dxc6 was best. } (12. dxc6 b5 13. Qd7+ Kf8 14. Qxg7#) 12... Qb4 13. Qb3?? { (-3.07 → Mate in 2) Checkmate is now unavoidable. Qa4 was best. } (13. Qa4 Nh6) 13... Rh6?? { (Mate in 2 → -0.56) Lost forced checkmate sequence. Qh4 was best. } (13... Qh4 14. dxe6 Qxf2#) 14. Bxh6?? { (-0.56 → Mate in 2) Checkmate is now unavoidable. Qxb4 was best. } (14. Qxb4 c5 15. Rxa7 e5 16. d6 Be6 17. b3 h4 18. d7+ Kd8 19. Ra1 Bd5 20. g4 hxg3) 14... Nh6? { (Mate in 2 → -7.88) Lost forced checkmate sequence. Qf4 was best. } (14... Qf4 15. Rxa7 Qxh2#) 15. dxe6+ Be6 16. Rxe6? { (-9.81 → Mate in 2) Checkmate is now unavoidable. Qxe6+ was best. } (16. Qxe6+ Qe4) 16... Qxb3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ng4 was best. } (16... Ng4 17. Kf1 Nxf2#) 17. Re1+ Kd7 18. Re7+ Kd8 19. Rd7+ Ke8 20. Re7+ Kd8 21. Rd7+ Ke8 22. Rd8+ Ke7 23. Re8+ Kd7 24. Rd8+ Ke7 25. Re8+ Kd7 26. Rd8+ Ke7 { The game is a draw. } 1/2-1/2
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting