Chess-Online
 
FEN
[Event "Casual Antichess game"] [Site "https://live.chess-online.com/VYHzZP6t"] [Date "2024.03.18"] [White "huzin"] [Black "lichess AI level 6"] [Result "1-0"] [UTCDate "2024.03.18"] [UTCTime "22:51:36"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "480+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 b5 2. Bxb5 c6?? { (0.96 → 4.12) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Qh5 Qf6 5. Qxh7 Rxh7 6. b4 Rxh2 7. Rxh2) 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3?! { (4.54 → 3.25) Inaccuracy. Qf3 was best. } (5. Qf3 Nxc2) 5... Nxc2 6. Qxc2 e6?! { (2.77 → 3.64) Inaccuracy. g6 was best. } (6... g6) 7. Qxc8?? { (3.64 → 1.66) Blunder. Qxh7 was best. } (7. Qxh7) 7... Qxc8 8. a4 Qxc1 9. Na3?? { (2.77 → 0.24) Blunder. Ra3 was best. } (9. Ra3) 9... Qxa3?? { (0.24 → 2.66) Blunder. Qxd2 was best. } (9... Qxd2 10. Kxd2 Bxa3 11. Rxa3 Kd8 12. Rd3 Rb8 13. Rxd7 Kxd7 14. Ne2 Rb5 15. axb5 a6 16. bxa6) 10. Rxa3 Bxa3 11. d3?? { (2.52 → -1.42) Blunder. Kd1 was best. } (11. Kd1) 11... Rc8? { (-1.42 → 0.00) Mistake. Rb8 was best. } (11... Rb8) 12. d4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Ne2 was best. } (12. Ne2 Rc4 13. dxc4 Bc1 14. Nxc1 Kd8 15. Kd2 Kc7 16. Ne2 Ne7 17. Rf1 e5 18. Re1 Kb7) 12... Ne7?? { (Mate in 11 → -0.32) Lost forced checkmate sequence. e5 was best. } (12... e5 13. dxe5 Bd6 14. exd6 Rc7 15. dxc7 Kd8 16. cxd8=B Ne7 17. Bxe7 d6 18. Bxd6 Rb8 19. Bxb8) 13. Nf3?? { (-0.32 → Mate in 20) Checkmate is now unavoidable. d5 was best. } (13. d5 exd5) 13... g5 14. Nxg5 e5 15. dxe5 Bd6?? { (-2.23 → 1.38) Blunder. f6 was best. } (15... f6 16. Nxh7) 16. exd6 h6 17. dxe7 Kxe7 18. Nxf7 Kxf7 19. g4?? { (1.34 → -0.33) Blunder. Kd2 was best. } (19. Kd2 Rc2) 19... Rhd8 20. g5 hxg5 21. e4 Rc6?! { (-0.62 → 0.00) Inaccuracy. Rf8 was best. } (21... Rf8 22. Kd2 Rc1 23. Kxc1 g4 24. f4 gxf3 25. Kb2 a6 26. a5 d6 27. Ka1 Kf6 28. Kb2) 22. f4?! { (0.00 → -0.76) Inaccuracy. e5 was best. } (22. e5 Rd6 23. exd6 a5 24. Ke2 Kg7 25. Re1 g4 26. Rh1 Kf7 27. Re1 Ra8 28. f3 gxf3) 22... gxf4 23. a5 Ra8 24. a6?! { (-0.77 → -1.52) Inaccuracy. Kd2 was best. } (24. Kd2) 24... Rxa6 25. h4 Rc8 26. h5?? { (-0.92 → Mate in 7) Checkmate is now unavoidable. Kf1 was best. } (26. Kf1) 26... Rb6?? { (Mate in 7 → -0.19) Lost forced checkmate sequence. Ke7 was best. } (26... Ke7 27. Kd2 Ra1 28. Rxa1 Kf6 29. Rxa7 d5 30. exd5 Rc3 31. Kxc3 Kf7 32. Rxf7 f3 33. Rxf3#) 27. Kf1?? { (-0.19 → Mate in 7) Checkmate is now unavoidable. Kd1 was best. } (27. Kd1 Rf8) 27... Rd6?? { (Mate in 7 → 0.40) Lost forced checkmate sequence. Ke7 was best. } (27... Ke7 28. Kg1 Rg6 29. hxg6 Rh8 30. Rxh8 d5 31. exd5 Kf8 32. Rxf8 a5 33. Rxf4 a4 34. Rxa4#) 28. Kg1?? { (0.40 → Mate in 7) Checkmate is now unavoidable. Ke1 was best. } (28. Ke1 Rd2 29. Kxd2 Rg8 30. e5 f3 31. h6 f2 32. Re1 fxe1=B 33. Kxe1 d5 34. exd6 a5) 28... a5?? { (Mate in 7 → -1.31) Lost forced checkmate sequence. Ke7 was best. } (28... Ke7 29. e5 Rg6 30. hxg6 Rh8 31. Rxh8 Kf8 32. Rxf8 a5 33. Rxf4 a4 34. Rxa4 d6 35. exd6#) 29. Kf1 Rf8?! { (-1.16 → -0.40) Inaccuracy. f3 was best. } (29... f3 30. Kg2) 30. Ke1 Rd1?! { (-0.49 → 0.10) Inaccuracy. Rd5 was best. } (30... Rd5 31. exd5) 31. Kxd1 a4 32. Re1?? { (0.29 → Mate in 5) Checkmate is now unavoidable. h6 was best. } (32. h6 a3) 32... Rc8?? { (Mate in 5 → 0.04) Lost forced checkmate sequence. d5 was best. } (32... d5 33. exd5 Ke7 34. Rxe7 Rf7 35. Rxf7 f3 36. Rxf3 a3 37. Rxa3#) 33. Kc2?? { (0.04 → -1.61) Blunder. h6 was best. } (33. h6) 33... Rxc2 34. Re2?? { (-0.70 → Mate in 32) Checkmate is now unavoidable. Rh1 was best. } (34. Rh1) 34... Rxe2 35. h6 Rxe4 36. h7 f3?! { (-0.94 → -0.12) Inaccuracy. a3 was best. } (36... a3 37. h8=K) 37. h8=B Re5 38. Bxe5 Ke8 39. Bh8 Kd8 40. Bf6 d5 41. Bxd8 d4 42. Ba5 d3 43. Bd2 a3 44. Bc1 a2 45. Bd2 a1=N?? { (0.00 → Mate in 3) Checkmate is now unavoidable. a1=K was best. } (45... a1=K 46. Bb4 Kb1 47. Ba5 d2 48. Bxd2 Kc1 49. Bxc1 f2 50. Bg5 f1=B 51. Bc1 Bc4 52. Bd2) 46. Be1 Nb3 47. Bd2 Nxd2# { Game ends by variant rule. } 1-0
Computer analysisMove timesFEN & PGN
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