Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/VoNhphPz"] [Date "2018.10.11"] [White "spavlov"] [Black "Sleepingsun"] [Result "0-1"] [UTCDate "2018.10.11"] [UTCTime "20:12:48"] [WhiteElo "1519"] [BlackElo "2066"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nc3?? { (1.65 → Mate in 18) Checkmate is now unavoidable. Qe2 was best. } (4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 a5 7. Ne2 a4 8. Rd1 a3 9. Nxa3 Qe7 10. Nb1 Qa3) 4... Bxc3 5. dxc3 Nb4 6. Qxd7? { (-7.19 → Mate in 12) Checkmate is now unavoidable. cxb4 was best. } (6. cxb4 Qh4) 6... Qxd7 7. cxb4 Qd4 8. exd4 e5 9. dxe5 Bh3?? { (Mate in 9 → 2.49) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Bxg5 Kd8 11. Bxd8 h5 12. Bxc7 Bh3 13. Nxh3 Rb8 14. Bxb8 h4 15. Bxa7 b6 16. Bxb6) 10. gxh3?? { (2.49 → Mate in 10) Checkmate is now unavoidable. Nxh3 was best. } (10. Nxh3) 10... c5?? { (Mate in 10 → -0.85) Lost forced checkmate sequence. g5 was best. } (10... g5 11. Bxg5 f5 12. exf6 Nxf6 13. Bxf6 Kf8 14. Bxh8 Kg7 15. Bxg7 h6 16. Bxh6 Rf8 17. Bxf8) 11. bxc5 g5? { (-1.55 → -0.25) Mistake. Kd7 was best. } (11... Kd7 12. Bh6 Nxh6 13. Ne2 Rab8 14. e6 fxe6 15. Ng3 b6 16. cxb6 axb6 17. Ke2 Kd6 18. Kd3) 12. Bxg5 Nh6?? { (-0.19 → 3.57) Blunder. h5 was best. } (12... h5 13. Ne2) 13. Bxh6 f6?? { (3.20 → 10.77) Blunder. a6 was best. } (13... a6 14. c6) 14. exf6 Ke7?? { (6.61 → Mate in 22) Checkmate is now unavoidable. Rf8 was best. } (14... Rf8 15. Bxf8) 15. fxe7 Rhf8 16. Bxf8 Rxf8 17. exf8=K b6?! { (10.76 → Mate in 15) Checkmate is now unavoidable. a5 was best. } (17... a5 18. c6) 18. cxb6 axb6 19. Rd1 b5 20. a4 bxa4 21. Rb1 a3 22. Nf3 h5 23. Ng5 h4 24. Rg1 a2 25. f3?? { (Mate in 8 → 5.05) Lost forced checkmate sequence. f4 was best. } (25. f4 axb1=Q 26. Ke2 Qxc2 27. Nf7 Qxe2 28. Rg5 Qxh2 29. Nd8 Qxh3 30. Ne6 Qxe6 31. Kf7 Qxf7) 25... axb1=K 26. Kd2?? { (3.23 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } (26. Kf1 Kxc2 27. Ke7 Kc1 28. Ke6 Kb2 29. Ke5 Kc2 30. f4 Kb1 31. Kd4 Kb2 32. Ke4 Kc1) 26... Kxc2 27. Kxc2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting