Chess-Online
 
FEN
[Event "Gurten01 Arena"] [Site "https://live.chess-online.com/W1O0TYyC"] [Date "2018.08.21"] [White "cinerin"] [Black "Shlavik"] [Result "0-1"] [UTCDate "2018.08.21"] [UTCTime "17:51:56"] [WhiteElo "1104"] [BlackElo "1161"] [WhiteRatingDiff "-26"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 f6?? { (1.24 → 5.67) Blunder. b5 was best. } (1... b5) 2. Ba6 Nxa6?? { (5.27 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } (2... bxa6 3. Na3) 3. Ne2?? { (Mate in 15 → 1.39) Lost forced checkmate sequence. b4 was best. } (3. b4 Nxb4 4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2 9. d3 Nxd3) 3... d6 4. g3 b6?? { (0.96 → 3.65) Blunder. Bg4 was best. } (4... Bg4 5. b4 Nxb4 6. Nbc3 Bxe2 7. Qxe2 Nxa2 8. Nxa2 b5 9. Qxb5 Qd7 10. Qxd7 Kxd7 11. Bb2) 5. b4 Nxb4 6. c3 Nxa2 7. Rxa2 e5?? { (3.90 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } (7... Ba6) 8. Rxa7 Rxa7 9. Qa4 Rxa4 10. d4 exd4 11. cxd4 Rxd4 12. exd4 c5? { (7.02 → Mate in 9) Checkmate is now unavoidable. h6 was best. } (12... h6 13. Bxh6 gxh6 14. Nd2 Kd7 15. Kd1 Rh7 16. Nf3 c5 17. dxc5 bxc5 18. Kc2 Ke6 19. Re1) 13. dxc5 dxc5 14. Nd4 cxd4 15. Be3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. g4 was best. } (15. g4 Bxg4 16. Nc3 dxc3 17. Bg5 fxg5 18. h4 gxh4 19. Rxh4 Qxh4 20. f4 Qxe1 21. f5 Bxf5#) 15... dxe3 16. fxe3 Qd1?? { (Mate in 10 → -0.58) Lost forced checkmate sequence. Ba3 was best. } (16... Ba3 17. Nxa3 b5 18. Nxb5 Qd6 19. Nxd6 Ba6 20. Nxe8 f5 21. Nxg7 Bb5 22. Nxf5 Be2 23. Kxe2) 17. Kxd1 Ba3 18. Nxa3 b5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } (18... Kd7 19. Nb1 Ne7 20. Nd2 f5 21. Kc2 Ke6 22. Rd1 Bd7 23. Rc1 Bc8 24. Rd1) 19. Nxb5 Bh3 20. Re1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. g4 was best. } (20. g4 Bxg4 21. Ke2 Bxe2 22. e4 Bxb5 23. Rf1 Bxf1 24. h3 Bxh3 25. e5 fxe5#) 20... Bf1 21. Rxf1 Ne7?? { (Mate in 5 → -0.58) Lost forced checkmate sequence. f5 was best. } (21... f5 22. Rxf5 Kf8 23. Rxf8 Nh6 24. Rxh8 g5 25. Rxh7 g4 26. Rxh6#) 22. Rxf6 gxf6 23. Ke2 Kf7 24. Nc3?? { (-1.23 → Mate in 14) Checkmate is now unavoidable. e4 was best. } (24. e4) 24... Nd5 25. Nxd5 Ke8?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Re8 was best. } (25... Re8 26. Nxf6 Rxe3 27. Kxe3 Kxf6 28. Kd4 Ke6 29. Ke3 Ke5 30. Kf3 Kf4 31. gxf4 h5 32. Kg4) 26. Nxf6 Rg8 27. Nxe8 Rxe8 28. e4 Rxe4 29. Ke3 Rxe3 30. h3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. h4 was best. } (30. h4 Rxg3 31. h5 Rg2 32. h6 Rg7 33. hxg7 h6 34. g8=R h5 35. Rg4 hxg4#) 30... Rxg3 31. h4 Rg5 32. hxg5 h6 33. gxh6# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting