FEN
[Event "Rated Antichess game"]
[Site "https://live.chess-online.com/XKPMEZuZ"]
[Date "2026.01.22"]
[White "kirill-gordon30"]
[Black "user_369473"]
[Result "1-0"]
[GameId "XKPMEZuZ"]
[UTCDate "2026.01.22"]
[UTCTime "14:52:21"]
[WhiteElo "1258"]
[BlackElo "1741"]
[WhiteRatingDiff "+380"]
[BlackRatingDiff "-380"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "live.chess-online.com"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Kxd2 Rg8 7. Bxf7) 2. Ba6 bxa6 3. d4?? { (Mate in 15 → 0.36) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxg8 Rxg8 7. g4 Rxg4 8. Bh6 Rxg1) 3... exd4 4. Qxd4 Ba3 5. bxa3?? { (-0.07 → -1.76) Blunder. Nxa3 was best. } (5. Nxa3) 5... c5?! { (-1.76 → -0.70) Inaccuracy. Qg5 was best. } (5... Qg5 6. Qxg7) 6. Qxc5 Nc6?? { (-0.91 → Mate in 12) Checkmate is now unavoidable. Ke7 was best. } (6... Ke7 7. Qxe7 Qxe7 8. Kd2 Qxe4 9. f4 Qxg2 10. Nf3 Qxd2 11. Nbxd2 g5 12. fxg5) 7. Qxc6 dxc6 8. Bh6?? { (Mate in 12 → -1.71) Lost forced checkmate sequence. g4 was best. } (8. g4 Bxg4 9. Nf3 Bxf3 10. Rf1 Bxe4 11. Nc3 Bxc2 12. Ne4 Bxe4 13. Rb1 Bxb1) 8... gxh6?? { (-1.71 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } (8... Nxh6 9. Kd2) 9. g4 Bxg4 10. Nf3 Bxf3 11. Ke2 Bxh1 12. Kf3 Bxf3 13. e5?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. h3 was best. } (13. h3 Bxe4 14. Nc3 Bxc2 15. Na4 Bxa4 16. h4 Qxh4 17. f4 Qxf4 18. Rc1 Qxc1#) 13... Qd6 14. exd6 Ke7 15. dxe7 Nxe7 16. Nc3 Nd5?? { (Mate in 9 → 0.77) Lost forced checkmate sequence. Be4 was best. } (16... Be4 17. Nxe4 c5 18. Nxc5 Rhd8 19. Nxa6 Rd1 20. Rxd1 Nd5 21. Rxd5 h5 22. Rxh5) 17. Nxd5 cxd5 18. c4?? { (0.07 → -10.50) Blunder. Rd1 was best. } (18. Rd1 Bxd1 19. f4 Bxc2 20. f5 Bxf5 21. h3 Bxh3 22. a4 Rhb8 23. a5 Rb3) 18... dxc4 19. a4 Rad8?! { (-8.47 → -6.07) Inaccuracy. Rhg8 was best. } (19... Rhg8) 20. Rd1?! { (-6.07 → -9.72) Inaccuracy. Rh1 was best. } (20. Rh1) 20... Rxd1 21. a3? { (-9.85 → Mate in 19) Checkmate is now unavoidable. a5 was best. } (21. a5 h5) 21... Bc6 22. a5 Bb5 23. a4 Bxa4 24. f4 Be8 25. f5 Bb5 26. h4 f6?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. c3 was best. } (26... c3 27. h5 Rg8 28. f6 Rg7 29. fxg7 c2 30. g8=Q f6 31. Qxh7 Bc4 32. Qxa7) 27. h5 c3# { Game ends by variant rule. } 1-0
