Chess-Online
 
FEN
[Event "Weekly Antichess Arena"] [Site "https://live.chess-online.com/aXLsijTu"] [Date "2020.12.17"] [White "nedjes"] [Black "Trezvenik2"] [Result "1-0"] [UTCDate "2020.12.17"] [UTCTime "17:38:51"] [WhiteElo "1254"] [BlackElo "1291"] [WhiteRatingDiff "+153"] [BlackRatingDiff "-72"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 16 → -0.85) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxg2 5. Bxf7 Qxh2 6. Rxh2 e5 7. Bxg8 Rxg8 8. Rxh7) 2. exf5 e6?? { (-3.19 → Mate in 19) Checkmate is now unavoidable. b5 was best. } (2... b5) 3. fxe6 dxe6 4. Ba6 bxa6 5. Nc3 Qxd2 6. Qxd2?? { (Mate in 16 → 0.89) Lost forced checkmate sequence. Kxd2 was best. } (6. Kxd2 Ba3 7. bxa3 Kd7 8. Qg4 e5 9. Qxd7 Nxd7 10. Nb5 axb5 11. c4 bxc4 12. Kd3 cxd3) 6... Kd8?? { (0.89 → 8.44) Blunder. g5 was best. } (6... g5 7. Qxg5 Nf6 8. Qxf6 Ba3 9. bxa3 Nd7 10. Qxe6 Rg8 11. Qxd7 Rxg2 12. Qxh7 Rxf2 13. Qxc7) 7. Qxd8 Ba3? { (8.22 → Mate in 12) Checkmate is now unavoidable. g5 was best. } (7... g5 8. Qxf8) 8. bxa3?? { (Mate in 12 → 5.78) Lost forced checkmate sequence. Qxc7 was best. } (8. Qxc7 Bxb2 9. Qxb8 Bxc3 10. Qxa7 Bxa1 11. Qxg7 Bxg7 12. c3 Bxc3 13. f4 Bxe1 14. Bd2 Bxd2) 8... h5?? { (5.78 → Mate in 11) Checkmate is now unavoidable. Ne7 was best. } (8... Ne7) 9. Qxg8 Rxg8 10. g4 hxg4 11. Nd5 exd5 12. c4 dxc4 13. Bh6 gxh6 14. h3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nh3 was best. } (14. Nh3 gxh3 15. Rg1 Rxg1 16. Ke2 Rxa1 17. a4 Rxa2 18. Kd2 Rxa4 19. Kd3 cxd3 20. f4 Rxf4#) 14... gxh3 15. Rxh3 Bxh3?? { (Mate in 9 → 2.40) Lost forced checkmate sequence. Rxg1 was best. } (15... Rxg1 16. Rxh6 Rxe1 17. Rxe1 Be6 18. Rhxe6 Nd7 19. Rxa6 Rg8 20. Rxa7 Nc5 21. Rxc7 Rg4 22. Rxc5) 16. Nxh3 Rg1?! { (1.80 → 2.46) Inaccuracy. Rg5 was best. } (16... Rg5 17. Nxg5) 17. Nxg1 Nc6 18. f4?! { (2.93 → 1.82) Inaccuracy. Ke2 was best. } (18. Ke2 h5) 18... Nb4?! { (1.82 → 2.66) Inaccuracy. a5 was best. } (18... a5) 19. axb4 a5 20. bxa5 Rf8?? { (2.75 → Mate in 5) Checkmate is now unavoidable. c3 was best. } (20... c3) 21. f5 Rxf5 22. Nf3 Rxf3 23. Kf2 Rxf2 24. Rb1 Rxa2 25. Rb8 Rxa5 26. Rb5 Rxb5# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting