Chess-Online
 
FEN
[Event "Casual Antichess game"] [Site "https://live.chess-online.com/d0H2IwVH"] [Date "2024.03.12"] [White "huzin"] [Black "lichess AI level 6"] [Result "1-0"] [UTCDate "2024.03.12"] [UTCTime "13:07:27"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "480+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 b5 2. Bxb5 Bb7?? { (0.96 → 3.87) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Qh5 Qf6 5. Qxh7 Rxh7 6. b4 Rxh2 7. Rxh2) 3. Bxd7 Bxg2 4. Bxe8 Qxd2 5. Bxf7 Qxe1?? { (3.28 → Mate in 12) Checkmate is now unavoidable. Bxh1 was best. } (5... Bxh1 6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8 Nxf8 12. e4) 6. Qxe1 Bxh1 7. Bxg8 Rxg8 8. Nf3 Bxf3 9. Qd1 Bxd1 10. a3?? { (Mate in 9 → 0.41) Lost forced checkmate sequence. a4 was best. } (10. a4 Bxc2 11. Na3 Bxa4 12. b3 Bxb3 13. Nc2 Bxc2 14. Rxa7 Rxa7 15. Ba3 Rxa3 16. e4 Bxe4) 10... Bxc2 11. Ra2?! { (0.85 → 0.15) Inaccuracy. Bd2 was best. } (11. Bd2 Bxb1) 11... Bxb1 12. b3?? { (0.98 → -0.97) Blunder. Bd2 was best. } (12. Bd2 Bxa2) 12... Bxa2 13. a4? { (0.22 → -0.79) Mistake. b4 was best. } (13. b4 Nd7) 13... Bxb3 14. e4?! { (-0.21 → -1.21) Inaccuracy. a5 was best. } (14. a5 Nd7) 14... Bxa4 15. Bh6?? { (-1.05 → -48.67) Blunder. Be3 was best. } (15. Be3 e5) 15... gxh6 16. h4?! { (-48.73 → Mate in 14) Checkmate is now unavoidable. e5 was best. } (16. e5 Na6 17. e6 Rc8 18. f3 h5 19. f4 Bb5 20. h3 Rg7 21. f5 Rg6 22. fxg6 hxg6) 16... h5 17. f4 Na6 18. e5 Rb8 19. e6 Rc8?? { (Mate in 10 → -0.58) Lost forced checkmate sequence. Bd7 was best. } (19... Bd7 20. exd7 e5 21. fxe5 Rd8 22. e6 Rxd7 23. exd7 c6 24. d8=R Bh6 25. Rxg8 Bg7 26. Rxg7) 20. f5 Rg5 21. hxg5 Bh6 22. gxh6 Bd7?? { (-0.53 → 1.33) Blunder. Nc5 was best. } (22... Nc5 23. f6 Nxe6 24. fxe7 Ng7 25. hxg7 Be8 26. g8=K Rd8 27. Kxh7 Bd7 28. exd8=K c5 29. Kxd7) 23. exd7 Nb8? { (0.83 → 2.15) Mistake. h4 was best. } (23... h4 24. dxc8=B) 24. dxc8=K Nc6?? { (1.40 → Mate in 19) Checkmate is now unavoidable. e5 was best. } (24... e5 25. fxe6 c5 26. Kxb8 h4 27. Kxa7 h3 28. e7 h2 29. Ka6 h1=K 30. Kb7 c4 31. Kc6) 25. Kxc7 a5 26. Kxc6 e6 27. fxe6 a4 28. e7 a3 29. e8=R h4 30. Kc5 h3 31. Kc4 h2 32. Kc3 a2 33. Kc2 h1=K 34. Rb8 Kg1 35. Kd2 Kf1 36. Ke1 Kxe1 37. Rb1 axb1=N# { Game ends by variant rule. } 1-0
Computer analysisMove timesFEN & PGN
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