Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/ddzzkm1y"] [Date "2018.05.29"] [White "roon"] [Black "DrNix"] [Result "0-1"] [UTCDate "2018.05.29"] [UTCTime "21:03:24"] [WhiteElo "1436"] [BlackElo "1500"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+147"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qh5 Qxh3 6. Qxh7 Rxh7 7. gxh3 Rxh3) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxd2 6. Qxd2 c5 7. Bxf7 Rg8 8. Bxg8) 2. Nf3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxg8 Rxg8 6. Ne2 Bxf2 7. g4 Rxg4 8. h3 Rxe4) 2... d5?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. e5 was best. } (2... e5 3. Nxe5 b5 4. Nxf7 Kxf7 5. Bxb5 Qe8 6. Bxd7 Qxe4 7. Bxc8 Qxe1 8. Rxe1 Nd7 9. Bxd7) 3. exd5 exd5 4. Bc4 dxc4 5. Nd4?? { (Mate in 14 → 5.38) Lost forced checkmate sequence. g4 was best. } (5. g4 Bxg4 6. Qe2 Bxf3 7. Qxc4 Bxh1 8. Qxf7 Kxf7 9. f3 Bxf3 10. Kd1 Bxd1 11. Nc3 Qxd2) 5... Qxd4 6. Qg4?? { (2.47 → -17.82) Blunder. Qe2 was best. } (6. Qe2 Qxf2) 6... Qxg4?? { (-17.82 → Mate in 14) Checkmate is now unavoidable. Bxg4 was best. } (6... Bxg4) 7. Ke2?? { (Mate in 14 → -3.34) Lost forced checkmate sequence. b4 was best. } (7. b4 Bxb4 8. Rg1 Bxd2 9. Nxd2 Qxg2 10. Nxc4 Qxf2 11. Rxg7 Qxh2 12. Rxh7 Qxc2 13. Rxf7 Qxc4) 7... Qxe2?? { (-3.34 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } (7... Qxg2) 8. d3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g4 was best. } (8. g4 Bxg4 9. Re1 Qxe1 10. d4 Qxf2 11. Nc3 Qxc2 12. Ne2 Qxb2 13. Bxb2 Bxe2 14. Ba3 Bxa3) 8... Qxd3?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } (8... Qxc2 9. dxc4 Qxb2 10. Bxb2 g5 11. Bxh8 b5 12. cxb5 Nf6 13. Bxf6 Bg4 14. Bxg5 Kd8 15. Bxd8) 9. cxd3 cxd3 10. g4 Bxg4 11. f3 Bxf3 12. h4 Bxh1 13. b4 Bxb4 14. Nc3 Bxc3 15. Bb2?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Be3 was best. } (15. Be3 Bxa1 16. Bxa7 Rxa7 17. h5 Rxa2 18. h6 gxh6#) 15... Bxb2 16. Rxh1 Bc1 17. Rxc1 a5 18. Rxc7 Kd8 19. Rxb7 Na6 20. Rxf7 Nh6 21. Rxg7 Re8 22. Rxh7 Rb8 23. Rxh6 Re6 24. Rxe6 Rb6 25. Rxb6 Nb8 26. Rxb8 a4 27. Rxd8 a3 28. Rxd3# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting