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FEN
[Event "Casual Antichess game"] [Site "https://live.chess-online.com/gaAQ6qQC"] [Date "2023.11.17"] [White "lichess AI level 4"] [Black "huzin"] [Result "0-1"] [UTCDate "2023.11.17"] [UTCTime "17:41:53"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "240+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. g3 g6 2. a3?? { (0.81 → -2.91) Blunder. Nh3 was best. } (2. Nh3 g5) 2... e6?? { (-2.91 → Mate in 15) Checkmate is now unavoidable. Na6 was best. } (2... Na6 3. c3) 3. h4?? { (Mate in 15 → -5.91) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxa3 4. Bxb7 Bxb2 5. Bxb2 Bxb7 6. Bxh8 Bxh1 7. Rxa7 Rxa7 8. e4 Bxe4 9. Qg4 Bxc2) 3... Bxa3?! { (-5.91 → -4.58) Inaccuracy. Qxh4 was best. } (3... Qxh4) 4. bxa3?! { (-4.58 → -7.24) Inaccuracy. Rxa3 was best. } (4. Rxa3 Qxh4) 4... Qxh4 5. Rxh4? { (-7.28 → Mate in 16) Checkmate is now unavoidable. gxh4 was best. } (5. gxh4 h5) 5... Nh6 6. Rxh6 f6?? { (-5.83 → -1.06) Blunder. Nc6 was best. } (6... Nc6 7. Rxh7) 7. Rxh7 Rxh7 8. Bh3 Rxh3 9. Nxh3 g5 10. Nxg5 fxg5 11. Ra2 g4?? { (-1.88 → 0.16) Blunder. Nc6 was best. } (11... Nc6 12. c3) 12. f3?? { (0.16 → -5.68) Blunder. c3 was best. } (12. c3) 12... gxf3 13. exf3 e5 14. Kf2?? { (-0.75 → Mate in 10) Checkmate is now unavoidable. f4 was best. } (14. f4 exf4) 14... e4 15. fxe4 d5 16. exd5 Bg4?? { (Mate in 11 → -2.85) Lost forced checkmate sequence. Be6 was best. } (16... Be6 17. dxe6 Nc6 18. e7 Kxe7 19. c3 a5 20. Qg1 Ra7 21. d3 Nd4 22. cxd4 c5 23. dxc5) 17. Qxg4 Nd7? { (-2.82 → -1.26) Mistake. Ke7 was best. } (17... Ke7 18. d6) 18. Qxd7 Kxd7 19. d6 cxd6?? { (-2.42 → -0.37) Blunder. Kxd6 was best. } (19... Kxd6 20. d3) 20. d3?? { (-0.37 → -2.15) Blunder. Bb2 was best. } (20. Bb2 Kc6) 20... b5?? { (-2.15 → 0.00) Blunder. Kc6 was best. } (20... Kc6) 21. c4 bxc4 22. dxc4 d5 23. cxd5 Kc6?! { (0.00 → 0.69) Inaccuracy. a5 was best. } (23... a5 24. d6 Kxd6 25. Rb2 Rb8 26. Rxb8 Kc5 27. Rb4 axb4 28. axb4 Kxb4 29. Nc3 Kxc3 30. Bb2) 24. dxc6 Rh8?? { (1.07 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } (24... Rd8) 25. Rb2?? { (Mate in 6 → 1.18) Lost forced checkmate sequence. Bh6 was best. } (25. Bh6 Rxh6 26. g4 Rxc6 27. Rc2 Rxc2 28. Kg2 Rxg2 29. Nc3 Rxg4 30. Na4 Rxa4#) 25... Rh4 26. gxh4 a5 27. h5?! { (0.78 → 0.00) Inaccuracy. Rb3 was best. } (27. Rb3 a4 28. Nc3 axb3 29. Be3 b2 30. Na2 b1=B 31. c7 Bxa2 32. a4 Bc4 33. Kf1 Bxf1) 27... a4 28. Rb3 axb3 29. Bf4 b2 30. Bc1 bxc1=R 31. Nc3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Nd2 was best. } (31. Nd2 Rxc6 32. h6 Rxh6 33. Ke3 Rh5 34. Kf3 Rh6 35. Ke3) 31... Rxc3 32. c7 Rxc7 33. a4 Rb7 34. Kf3 Rb5 35. axb5# { Game ends by variant rule. } 0-1
Computer analysisMove timesFEN & PGN
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