Chess-Online
 
FEN
[Event "Casual Antichess game"] [Site "https://live.chess-online.com/iZqyIo85"] [Date "2023.12.05"] [White "lichess AI level 5"] [Black "huzin"] [Result "0-1"] [UTCDate "2023.12.05"] [UTCTime "11:45:53"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "480+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. b3?? { (0.15 → -1.50) Blunder. e3 was best. } (1. e3) 1... b6?? { (-1.50 → 2.90) Blunder. e6 was best. } (1... e6 2. e3) 2. Ba3?? { (2.90 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (2. e3 Ba6) 2... e6?? { (Mate in 15 → -0.30) Lost forced checkmate sequence. Bb7 was best. } (2... Bb7 3. Bxe7 Bxg2 4. Bxd8 Kxd8 5. Bxg2 Bc5 6. Bxa8 Bxf2 7. Kxf2 d5 8. Bxd5 h6 9. Bxf7) 3. Bxf8 Kxf8 4. d3?? { (0.05 → -2.86) Blunder. Qc1 was best. } (4. Qc1) 4... f6?? { (-2.86 → 5.34) Blunder. Qh4 was best. } (4... Qh4) 5. Qc1?! { (5.34 → 3.82) Inaccuracy. Nh3 was best. } (5. Nh3 g5) 5... h6?? { (3.82 → 12.34) Blunder. Qe8 was best. } (5... Qe8 6. d4) 6. Qxh6 Rxh6 7. Nf3? { (6.97 → 4.08) Mistake. d4 was best. } (7. d4 Rxh2) 7... Rxh2 8. Rxh2 Nh6 9. Rxh6 gxh6 10. Ne5 fxe5 11. d4 exd4 12. Nc3 dxc3 13. Rc1 Ba6?? { (5.85 → Mate in 9) Checkmate is now unavoidable. b5 was best. } (13... b5) 14. Rd1?? { (Mate in 9 → -0.48) Lost forced checkmate sequence. Kd2 was best. } (14. Kd2 cxd2 15. f4 dxc1=Q 16. c3 Qxc3 17. b4 Qxb4 18. e4 Qxe4 19. Bxa6 Nxa6 20. a4 Qxa4) 14... Bxe2 15. Kxe2 Qh4?? { (-0.82 → Mate in 14) Checkmate is now unavoidable. Ke7 was best. } (15... Ke7 16. Rxd7) 16. Rxd7 Qxf2 17. Kxf2?? { (Mate in 13 → -4.04) Lost forced checkmate sequence. Rxc7 was best. } (17. Rxc7 Qxe2 18. Rxa7 Qxc2 19. Rxa8 Qxb3 20. Rxb8 Qxa2 21. Rxf8 Qxg2 22. Bxg2 e5 23. Rc8 e4) 17... Nxd7 18. Ke2 b5 19. g3 Nc5 20. a4 Nxa4 21. bxa4 bxa4 22. Ke3?! { (-2.60 → -3.40) Inaccuracy. g4 was best. } (22. g4) 22... Rc8 23. Ke2?! { (-3.02 → -4.39) Inaccuracy. Bg2 was best. } (23. Bg2 a5) 23... a6?? { (-4.39 → -1.39) Blunder. Rb8 was best. } (23... Rb8 24. g4) 24. g4?? { (-1.39 → -4.36) Blunder. Bg2 was best. } (24. Bg2 a3 25. Be4 e5 26. g4 h5 27. gxh5 c6 28. Bxc6 Rxc6 29. h6 Rxh6 30. Ke3 e4) 24... h5?! { (-4.36 → -3.28) Inaccuracy. c6 was best. } (24... c6 25. Bg2) 25. gxh5 c5?? { (-3.75 → -1.10) Blunder. Rd8 was best. } (25... Rd8 26. Kd3) 26. Bg2 Rc6?? { (-1.97 → 0.00) Blunder. Rb8 was best. } (26... Rb8 27. Bb7) 27. Bxc6 a5 28. Bxa4 Ke8?? { (0.09 → Mate in 11) Checkmate is now unavoidable. Ke7 was best. } (28... Ke7 29. h6 Kd7 30. Bxd7 c4 31. Bxe6 a4 32. Bxc4 a3 33. Ba6 a2 34. Bc4 a1=B 35. Kd3) 29. Bxe8 a4 30. Bxa4 c4 31. Kd1 e5 32. Kc1 e4 33. h6 e3 34. Bd7 e2 35. Kd1?? { (0.15 → Mate in 3) Checkmate is now unavoidable. h7 was best. } (35. h7) 35... exd1=N?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. exd1=R was best. } (35... exd1=R 36. h7 Rxd7 37. h8=N Rf7 38. Nxf7#) 36. Bc6?? { (Mate in 7 → 0.13) Lost forced checkmate sequence. h7 was best. } (36. h7 Nb2 37. Ba4 Nxa4 38. h8=R Nc5 39. Rh2 Na6 40. Re2 Nb8 41. Re5 Na6 42. Rc5 Nxc5#) 36... Nb2 37. Bb5?? { (0.20 → Mate in 6) Checkmate is now unavoidable. Bg2 was best. } (37. Bg2) 37... Na4 38. Bxc4 Nb2 39. Ba2 Nc4 40. Bxc4# { Game ends by variant rule. } 0-1
Computer analysisMove timesFEN & PGN
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