Chess-Online
 
FEN
[Event "Праздник Нептуна Arena"] [Site "https://live.chess-online.com/r5irrhXf"] [Date "2018.08.26"] [White "fareastowl"] [Black "dj-game"] [Result "1-0"] [UTCDate "2018.08.26"] [UTCTime "17:35:02"] [WhiteElo "1511"] [BlackElo "1375"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. b3? { (0.15 → -1.33) Mistake. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Ne2 Ba3 5. bxa3 Ne7 6. a4 Bxa4 7. d4 Qxd4) 1... b6?? { (-1.33 → 1.23) Blunder. e6 was best. } (1... e6 2. e3) 2. b4?? { (1.23 → -0.60) Blunder. e3 was best. } (2. e3 b5) 2... c5 3. bxc5 bxc5 4. d4?? { (0.10 → -2.77) Blunder. a4 was best. } (4. a4) 4... cxd4 5. Qxd4 e5?? { (-2.85 → Mate in 14) Checkmate is now unavoidable. g5 was best. } (5... g5 6. Bxg5) 6. Qxd7?? { (Mate in 14 → 2.61) Lost forced checkmate sequence. Qxa7 was best. } (6. Qxa7 Rxa7 7. Bh6 gxh6 8. f4 exf4 9. e3 fxe3 10. Na3 Rxa3 11. Rd1 Rxa2 12. Rxd7 Bxd7) 6... Bxd7?? { (2.61 → Mate in 11) Checkmate is now unavoidable. Kxd7 was best. } (6... Kxd7) 7. f4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bh6 was best. } (7. Bh6 gxh6 8. f4 exf4 9. e3 fxe3 10. Na3 Bxa3 11. Kd2 exd2 12. g4 Bxg4 13. Rd1 Bxd1) 7... exf4 8. Bxf4 Bd6 9. Bxd6 Ne7?? { (Mate in 12 → 0.69) Lost forced checkmate sequence. h5 was best. } (9... h5 10. Bxb8 Qxb8 11. g4 Qxh2 12. gxh5 Qxg1 13. Rxg1 Rxh5 14. Rxg7 Rc8 15. Rxf7 Rxc2 16. Rxd7) 10. Bxe7 Kxe7 11. g4 Bxg4 12. Nd2 Qxd2 13. Kxd2 Bxe2 14. Bxe2?! { (0.19 → -0.69) Inaccuracy. Nxe2 was best. } (14. Nxe2) 14... Na6?? { (-0.69 → 2.65) Blunder. a5 was best. } (14... a5 15. Bb5) 15. Bxa6 Rac8?? { (2.72 → Mate in 8) Checkmate is now unavoidable. Kd8 was best. } (15... Kd8 16. Ne2 h5 17. c4 Rh7 18. Bb7 f5 19. Bxa8 f4 20. Nxf4 g6 21. Nxh5 gxh5 22. Be4) 16. Bxc8 Rxc8 17. Ke2?? { (Mate in 7 → 3.65) Lost forced checkmate sequence. Kc3 was best. } (17. Kc3 Rxc3 18. h4 Rxc2 19. Rb1 Rxa2 20. Rh2 Rxh2 21. Rb8 Rxh4 22. Nh3 Rxh3 23. Rb6 axb6#) 17... Rxc2 18. Rd1?? { (3.95 → Mate in 5) Checkmate is now unavoidable. a4 was best. } (18. a4 Rxe2) 18... Rxe2 19. Nxe2 Kd7 20. Rxd7 h6 21. Rxf7 h5 22. Rxa7 h4 23. Rxg7 h3 24. Rg2 hxg2 25. a4 gxh1=R?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. gxh1=N was best. } (25... gxh1=N 26. h3 Ng3 27. Nxg3#) 26. h4 Rxh4 27. Ng3 Rxa4 28. Ne4 Rxe4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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