Chess-Online
 
FEN
[Event "Ag (47)"] [Site "https://live.chess-online.com/tl3Z0T5J"] [Date "2018.05.12"] [White "roon"] [Black "Pike"] [Result "0-1"] [UTCDate "2018.05.12"] [UTCTime "21:34:52"] [WhiteElo "1582"] [BlackElo "1351"] [WhiteRatingDiff "-126"] [BlackRatingDiff "+79"] [Variant "Antichess"] [TimeControl "240+7"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 f6?? { (1.27 → 5.84) Blunder. b5 was best. } (1... b5) 2. d3?? { (5.84 → 0.75) Blunder. Ba6 was best. } (2. Ba6) 2... b6? { (0.75 → 2.40) Mistake. Nh6 was best. } (2... Nh6) 3. Qh5 Bb7?? { (2.48 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3... Ba6 4. Qxe8 Qxe8 5. g3 Bxd3 6. Bxd3 f5 7. Bxf5 d6 8. Bxh7 Rxh7 9. a4 Qxa4 10. Rxa4) 4. Qxe8 Bxg2 5. Bxg2?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qxd8 was best. } (5. Qxd8 Bxf1 6. Qxf8 Bxd3 7. Qxg7 Bxc2 8. Qxh8 Bxb1 9. Qxh7 Bxh7 10. Rb1 Bxb1 11. Kd2 Bxa2) 5... Qxe8 6. Bxa8 d5 7. Bxd5 Qf7?? { (Mate in 12 → 3.95) Lost forced checkmate sequence. Qa4 was best. } (7... Qa4 8. Bxg8 Qxc2 9. Bxh7 Qxd3 10. Bxd3 Rxh2 11. Rxh2 g6 12. Bxg6 f5 13. Bxf5 Nd7 14. Bxd7) 8. Bxf7 e6?? { (4.00 → Mate in 12) Checkmate is now unavoidable. f5 was best. } (8... f5 9. Bxg8) 9. Bxg8 Rxg8 10. Ne2?? { (Mate in 11 → 3.62) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxb4 11. e4 Bxe1 12. Nf3 Bxf2 13. Ne5 fxe5 14. d4 exd4 15. Rg1 Bxg1 16. a3 Bxh2) 10... Ba3 11. bxa3 Nd7? { (3.47 → 6.09) Mistake. g6 was best. } (11... g6 12. d4) 12. Rg1?? { (6.09 → Mate in 7) Checkmate is now unavoidable. e4 was best. } (12. e4 f5 13. exf5 exf5 14. Bh6 gxh6 15. Ng1 Rxg1 16. Rxg1 Nf6 17. a4 b5 18. axb5 Ne8) 12... Rd8 13. Rxg7 Re8 14. Rxh7 Rg8 15. Rxd7 Rf8 16. Rxc7 Rg8?? { (Mate in 5 → 7.28) Lost forced checkmate sequence. b5 was best. } (16... b5 17. Rxa7 Rf7 18. Rxf7 e5 19. Rxf6 b4 20. axb4 e4 21. dxe4#) 17. Rxa7 Rg3?? { (3.83 → Mate in 17) Checkmate is now unavoidable. Rg1 was best. } (17... Rg1) 18. hxg3 b5 19. Ra4 bxa4 20. Ng1 e5 21. d4 exd4 22. exd4 f5 23. g4 fxg4 24. Nh3 gxh3 25. Kd2?? { (Mate in 10 → 0.80) Lost forced checkmate sequence. Kf1 was best. } (25. Kf1 h2 26. Kg1 hxg1=Q 27. d5 Qxc1 28. Nd2 Qxd2 29. Rg1 Qxc2 30. f4 Qxa2 31. d6 Qxa3) 25... h2 26. Kd3?! { (0.80 → 0.16) Inaccuracy. Kd1 was best. } (26. Kd1 h1=B 27. f3 Bxf3 28. Nd2 Bxd1 29. Rb1 Bxc2 30. Nf3 Bxb1 31. d5 Bxa2 32. d6 Be6) 26... h1=B 27. d5?? { (0.16 → Mate in 4) Checkmate is now unavoidable. f3 was best. } (27. f3 Bxf3 28. Ke4 Bxe4 29. Nd2 Bxc2 30. Nb3 axb3 31. axb3 Bxb3 32. Ra2 Bxa2 33. a4 Bd5) 27... Bxd5 28. f3 Bxa2 29. Rxa2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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