Chess-Online
 
FEN
[Event "Casual Antichess game"] [Site "https://live.chess-online.com/uIvaBgdC"] [Date "2024.02.14"] [White "huzin"] [Black "lichess AI level 5"] [Result "1-0"] [UTCDate "2024.02.14"] [UTCTime "17:25:50"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "480+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 b6? { (0.95 → 2.50) Mistake. b5 was best. } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qh5 Na6 5. Qxh7 Rxh7 6. g4) 2. Ba6 Bxa6?? { (3.02 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6) 3. Qe2?? { (Mate in 14 → 0.49) Lost forced checkmate sequence. c4 was best. } (3. c4 Bxc4 4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. e4 Bxe4 9. b4 Bxg2) 3... Bxe2 4. Nxe2 g6?! { (0.75 → 1.74) Inaccuracy. Qc8 was best. } (4... Qc8) 5. g4?? { (1.74 → -1.13) Blunder. Kd1 was best. } (5. Kd1 d6) 5... d6?? { (-1.13 → 2.42) Blunder. Qc8 was best. } (5... Qc8) 6. Nf4?? { (2.42 → -0.82) Blunder. b3 was best. } (6. b3 Kd7) 6... Bg7 7. Nxg6 Bxb2 8. Nxe7?? { (0.26 → Mate in 12) Checkmate is now unavoidable. Bxb2 was best. } (8. Bxb2) 8... Nxe7 9. Bxb2 Kf8 10. Bxh8 Kg7 11. Bxg7 Qh8 12. Bxh8 f6 13. Bxf6 c5 14. Bxe7 Nc6 15. Bxd6 Nb4?? { (Mate in 6 → 2.34) Lost forced checkmate sequence. b5 was best. } (15... b5 16. Bxc5 Nb4 17. Bxa7 Nxa2 18. Rxa2 Rxa7 19. Rxa7 b4 20. Rxh7 b3 21. cxb3#) 16. Bxc5 Nxc2?? { (3.20 → Mate in 16) Checkmate is now unavoidable. bxc5 was best. } (16... bxc5 17. Nc3 Nxa2 18. Nxa2 c4 19. c3 Rd8 20. e4 Rxd2 21. Kxd2 a5 22. Rhb1 a4 23. Ke3) 17. Bxb6 Nxe3 18. fxe3 axb6 19. Na3 Rxa3 20. d3 Rxa2 21. Rxa2 b5 22. Ra4?? { (Mate in 12 → 1.00) Lost forced checkmate sequence. g5 was best. } (22. g5 h5 23. gxh6 b4 24. Rc2 b3 25. Rc3 b2 26. h7 b1=N 27. h8=N Nxc3 28. Ke2 Nxe2) 22... bxa4 23. h4 h5 24. gxh5 a3 25. Kd2?? { (1.13 → Mate in 17) Checkmate is now unavoidable. h6 was best. } (25. h6 a2) 25... a2 26. Rb1 axb1=K?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. axb1=R was best. } (26... axb1=R 27. Kd1 Rxd1 28. h6 Rxd3 29. h7 Rxe3 30. h8=N Rc3 31. Ng6 Rg3 32. Nf4 Rg5 33. hxg5#) 27. Kc2 Kxc2 28. h6 Kxd3 29. h7 Kxe3 30. h5 Kf3 31. h8=K?? { (0.00 → Mate in 5) Checkmate is now unavoidable. h8=R was best. } (31. h8=R Kf4 32. h6 Kf5 33. h7 Kf6 34. Rd8 Kf7 35. Re8 Kxe8 36. h8=B Kd8 37. Bg7 Kc7) 31... Ke4 32. Kg7 Kd4 33. h6 Kc4?? { (Mate in 5 → 0.45) Lost forced checkmate sequence. Ke5 was best. } (33... Ke5 34. Kf8 Ke6 35. Ke7 Kxe7 36. h7 Kf7 37. h8=N Kg6 38. Nxg6#) 34. h7 Kd4 35. Kg6 Ke3 36. Kf6 Kf3 37. h8=Q Kg2 38. Qf8 Kf2 39. Kf5 Kf1?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ke2 was best. } (39... Ke2 40. Qg8 Kd2 41. Ke5 Kc2 42. Qe8 Kb3 43. Qd8 Kb4 44. Qg5 Kb5 45. Qg3 Ka4 46. Qg1) 40. Kf4 Kf2 41. Ke3 Kxe3 42. Qf3 Kxf3# { Game ends by variant rule. } 1-0
Computer analysisMove timesFEN & PGN
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