Chess-Online
 
FEN
[Event "Casual Antichess game"] [Site "https://live.chess-online.com/zFzngYwT"] [Date "2024.11.26"] [White "user_365005"] [Black "lichess AI level 3"] [Result "1-0"] [UTCDate "2024.11.26"] [UTCTime "03:50:30"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... b6?? { (Mate in 16 → 1.77) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxg8 Rxg8 6. Bxd2 Bh3 7. gxh3 h5 8. Qxh5) 2. Ba6 Bxa6 3. Kf1?? { (2.24 → Mate in 17) Checkmate is now unavoidable. c4 was best. } (3. c4 Bxc4 4. Qa4 Bxa2 5. Qxa7 Rxa7 6. Rxa2 Rxa2 7. b3 Rxd2 8. Nxd2 Nh6 9. Ne2 Qc8) 3... Bxf1 4. Qxf1 Na6 5. Qxa6 b5?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. h6 was best. } (5... h6 6. Qxb6 axb6 7. a3 Rxa3 8. bxa3 f5 9. exf5 g6 10. fxg6 Rh7 11. gxh7 b5 12. hxg8=B) 6. Qxa7 Rxa7 7. d4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. c4 was best. } (7. c4 bxc4 8. d3 cxd3 9. Ne2 dxe2 10. Rf1 exf1=R 11. a4 Rxc1 12. h4 Rxb1 13. Rxb1 Rxa4) 7... Rxa2 8. Rxa2 g5 9. Bxg5 Qc8?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. c5 was best. } (9... c5 10. dxc5 Qa5 11. Rxa5 e5 12. Rxb5 Bxc5 13. Rxc5 Kd8 14. Bxd8 h5 15. Rxe5 Nf6 16. Rxh5) 10. Bxe7 Kxe7 11. d5?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Ra8 was best. } (11. Ra8 Qxa8 12. h4 Qxe4 13. h5 Qxc2 14. Rh3 Qxb1 15. f4 Qxb2 16. f5 Qxg2 17. Ra3 Qxg1) 11... Qa6 12. Rxa6 f6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. c5 was best. } (12... c5 13. dxc6 dxc6 14. Rxc6 f5 15. exf5 Ke6 16. Rxe6 Ba3 17. bxa3 b4 18. axb4 Ne7 19. Rxe7) 13. Rxf6 Kxf6 14. e5 Kxe5 15. d6?! { (Mate in 8 → 12.08) Lost forced checkmate sequence. Ne2 was best. } (15. Ne2 Kxd5 16. b4 Bxb4 17. Re1 Bxe1 18. h4 Bxf2 19. g4 Bxh4 20. g5 Bxg5 21. Nd2 Bxd2) 15... Kxd6 16. Nf3?? { (9.07 → Mate in 8) Checkmate is now unavoidable. Nh3 was best. } (16. Nh3) 16... Ke5 17. Nxe5 Bb4 18. Nxd7 c5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Bc3 was best. } (18... Bc3 19. bxc3 b4 20. cxb4 Nf6 21. Nxf6 Rd8 22. Nxh7 Rd1 23. Rxd1 c5 24. bxc5#) 19. Nxc5 Bxc5 20. b4 Bxb4 21. Nc3 Bxc3 22. Re1 Bxe1 23. c3?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. h4 was best. } (23. h4 Bxf2 24. c3 Bxh4 25. g3 Bxg3 26. c4 bxc4#) 23... Bxf2?? { (Mate in 15 → Mate in 3) Lost forced checkmate sequence. Bxc3 was best. } (23... Bxc3 24. f4 Be5 25. fxe5 b4 26. e6 b3 27. g4 b2 28. h4 Ne7 29. g5 Ng6 30. e7) 24. g3?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. h4 was best. } (24. h4 Bxh4 25. g3 Bxg3 26. c4 bxc4#) 24... Bxg3 25. hxg3 b4 26. cxb4 Nh6 27. b5 Rc8?! { (Mate in 6 → -48.98) Lost forced checkmate sequence. Nf7 was best. } (27... Nf7 28. g4 Ng5 29. b6 Rg8 30. b7 h5 31. gxh5 Rg6 32. hxg6 Nf7 33. gxf7#) 28. b6?! { (-48.98 → Mate in 4) Checkmate is now unavoidable. g4 was best. } (28. g4 Nxg4 29. b6 Rc2 30. b7 Rg2 31. b8=K h5 32. Kc7 h4 33. Kb6 h3 34. Kc5 h2) 28... Rc4?! { (Mate in 4 → -48.94) Lost forced checkmate sequence. Nf7 was best. } (28... Nf7 29. b7 h5 30. bxc8=B h4 31. gxh4 Ng5 32. hxg5#) 29. b7 Nf7 30. g4 Rxg4 31. b8=N?? { (-1.23 → Mate in 13) Checkmate is now unavoidable. b8=K was best. } (31. b8=K h5 32. Ka7 Rg7 33. Ka6 h4 34. Kb5 h3 35. Kc4 h2 36. Kb4 Rh7 37. Kc4 h1=R) 31... Nh6?! { (Mate in 13 → -48.91) Lost forced checkmate sequence. Rg1 was best. } (31... Rg1 32. Na6 h5 33. Nb4 h4 34. Na2 Rg8 35. Nc1 h3 36. Na2 Rg7 37. Nb4 h2 38. Nc2) 32. Nd7 Rb4?? { (-48.91 → Mate in 1) Checkmate is now unavoidable. Rg1 was best. } (32... Rg1) 33. Nf6?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Nb8 was best. } (33. Nb8 Rxb8#) 33... Rb5 34. Nxh7 Nf7?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rg5 was best. } (34... Rg5 35. Nxg5 Nf7 36. Nxf7#) 35. Ng5 Rxg5# { Game ends by variant rule. } 1-0
Computer analysisMove timesFEN & PGN
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