Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/0MhjliQ7"] [Date "2022.01.10"] [White "Network_In_Now"] [Black "K8K8K8K8"] [Result "1-0"] [UTCDate "2022.01.10"] [UTCTime "13:05:28"] [WhiteElo "1741"] [BlackElo "1258"] [WhiteRatingDiff "+67"] [BlackRatingDiff "-67"] [Variant "Antichess"] [TimeControl "540+19"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. c4?! { (0.15 → -0.83) Inaccuracy. e3 was best. } (1. e3) 1... d5?? { (-0.83 → 1.82) Blunder. b5 was best. } (1... b5 2. cxb5 Na6 3. bxa6 Bxa6 4. e3 Bxf1 5. Kxf1 e6 6. b4 Bxb4 7. Qa4 Bxd2 8. Nxd2) 2. cxd5 Qxd5 3. e4?? { (0.51 → Mate in 14) Checkmate is now unavoidable. g4 was best. } (3. g4) 3... Qxa2 4. Rxa2 f5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 a5 6. Bxe8 f5 7. Rxa5 fxe4 8. Rxa8 Bf5 9. Rxb8 Bd7 10. Bxd7 g6 11. Rxf8) 5. Rxa7 Rxa7 6. exf5 Bxf5 7. Ba6 Rxa6 8. Na3?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. d4 was best. } (8. d4 Bxb1 9. Qa4 Rxa4 10. b4 Rxb4 11. f3 Rxd4 12. Bh6 Nxh6 13. Kd2 Rxd2 14. h4 Rxg2) 8... Rxa3 9. bxa3 Bc2?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Bg4 was best. } (9... Bg4 10. Qxg4 g5 11. Qxg5 Nf6 12. Qxf6 exf6 13. d4 Bxa3 14. Bxa3 Ke7 15. Bxe7 h5 16. Bxf6) 10. Qxc2 g6?? { (-0.10 → 2.15) Blunder. Nf6 was best. } (10... Nf6) 11. Qxg6 hxg6 12. Bb2?? { (1.56 → Mate in 8) Checkmate is now unavoidable. g4 was best. } (12. g4 Rxh2) 12... Rxh2 13. Rxh2 Nh6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bg7 was best. } (13... Bg7 14. Bxg7 e5 15. Bxe5 Nc6 16. Bxc7 Nh6 17. Rxh6 Nb4 18. axb4 b5 19. Rxg6 Kd8 20. Bxd8#) 14. Rxh6 Bxh6 15. Bg7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Kf1 was best. } (15. Kf1 Bxd2 16. Bc1 Bxc1 17. Ne2 Bxa3 18. Nc1 Bxc1 19. f4 Bxf4 20. g3 Bxg3 21. Kf2 Bxf2#) 15... Bxg7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bxd2 was best. } (15... Bxd2 16. Kxd2 e5 17. Bxe5 Nc6 18. Bxc7 Nb4 19. axb4 b6 20. Bxb6 Kd8 21. Bxd8 g5 22. Bxg5#) 16. d4 Bxd4 17. f4 Bxg1 18. f5?? { (Mate in 5 → -0.44) Lost forced checkmate sequence. Kf2 was best. } (18. Kf2 Bxf2 19. g3 Bxg3 20. a4 Bxf4 21. a5 c6 22. a6 bxa6#) 18... gxf5 19. g4 fxg4 20. a4 b5?! { (-0.87 → -0.21) Inaccuracy. c5 was best. } (20... c5 21. a5 b5 22. axb6 Na6 23. Kd1 Be3 24. b7 Nc7 25. b8=K c4 26. Kxc7 Kd7 27. Kxd7) 21. axb5 Na6 22. bxa6 Bf2?! { (-0.23 → 0.33) Inaccuracy. c5 was best. } (22... c5 23. Ke2 Kd8 24. a7 e5 25. Ke3 Bxe3 26. a8=B g3 27. Bb7 e4 28. Bxe4 Bf4 29. Bd5) 23. Kxf2 g3 24. Kxg3 c5 25. a7 c4 26. a8=Q?? { (0.34 → Mate in 3) Checkmate is now unavoidable. Kf4 was best. } (26. Kf4 c3 27. a8=N c2 28. Nb6 Kf7 29. Nc4 e5 30. Kxe5 Kg8 31. Ke4 Kg7 32. Nb2 Kh7) 26... c3 27. Qxe8 c2 28. Qxe7 c1=N?? { (Mate in 16 → Mate in 2) Lost forced checkmate sequence. c1=R was best. } (28... c1=R 29. Qc7 Rxc7 30. Kf4 Rd7 31. Kf5 Rd3 32. Kf6 Rd4 33. Kg7 Re4 34. Kg6 Re1 35. Kg5) 29. Qe2 Nxe2 30. Kf4 Nxf4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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