Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/1NVcTQJ7"] [Date "2018.09.25"] [White "Telek"] [Black "scutovertex"] [Result "0-1"] [UTCDate "2018.09.25"] [UTCTime "13:59:18"] [WhiteElo "1406"] [BlackElo "2027"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 15 → -0.79) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 Na6 7. Bxa6 Rc8 8. Bxc8) 2. exf5 b5 3. Bxb5 Bb7?? { (-2.28 → 21.95) Blunder. e6 was best. } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=N Rxc8 9. Qg4 Qxg1 10. Qxg7) 4. Bxd7 Bxg2?! { (10.95 → Mate in 16) Checkmate is now unavoidable. Qxd7 was best. } (4... Qxd7) 5. Bxe8 Bxh1 6. Qh5?? { (23.66 → Mate in 12) Checkmate is now unavoidable. Qg4 was best. } (6. Qg4) 6... Qxd2 7. Qxh7 Rxh7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxe1 was best. } (7... Qxe1 8. Qxg7 Qxg1 9. Qxg8 Rxh2 10. Qxf8 Rxf2 11. Qxe7 Rxf5 12. Qxc7 Qxc1 13. Qxb8 Qxc2 14. Qxa8) 8. Nxd2 Rxh2 9. Kd1 Rxf2 10. f6 Rxd2 11. Bxd2 gxf6 12. Nf3 Bxf3 13. Bg5 Bxd1 14. Bxf6?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rxd1 was best. } (14. Rxd1 fxg5 15. Bc6 Nxc6 16. b4 Nxb4 17. Rb1 Nxc2 18. a3 Nxa3 19. Rb5 Nxb5#) 14... exf6 15. Rxd1 Ba3 16. bxa3 Nd7?? { (Mate in 10 → -3.31) Lost forced checkmate sequence. Nc6 was best. } (16... Nc6 17. Bxc6 Rd8 18. Rxd8 f5 19. Rxg8 f4 20. Rg3 fxg3 21. Bf3 g2 22. Bxg2 c6 23. Bxc6) 17. Bxd7 c6? { (-0.52 → 0.80) Mistake. Rd8 was best. } (17... Rd8 18. Rg1 Rxd7 19. Rxg8 f5 20. Rb8 Rf7 21. Rb3 c5 22. a4 c4 23. Rb6 axb6 24. a5) 18. Bxc6 Ne7?? { (0.86 → 3.28) Blunder. f5 was best. } (18... f5 19. Bxa8) 19. Bxa8 Nd5?? { (1.66 → Mate in 9) Checkmate is now unavoidable. Ng8 was best. } (19... Ng8 20. Bd5 f5 21. Bxg8 f4 22. Rd8 f3 23. Bf7 f2 24. a4 f1=K 25. a5 a6 26. Be8) 20. Bxd5 a5 21. Bb7 a4 22. Rd3 f5 23. Be4 fxe4 24. c4?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rd7 was best. } (24. Rd7 e3 25. Rd6 e2 26. Rd3 e1=K 27. Rd2 Kxd2 28. c3 Kxc3#) 24... exd3 25. c5 d2 26. c6 d1=R 27. c7 Rd8 28. cxd8=N# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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