Chess-Online
 
FEN
[Event "Ag (47)"] [Site "https://live.chess-online.com/4sg1kDWy"] [Date "2018.05.12"] [White "Константин85"] [Black "Котенька"] [Result "1-0"] [UTCDate "2018.05.12"] [UTCTime "19:40:18"] [WhiteElo "1911"] [BlackElo "1500"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-52"] [Variant "Antichess"] [TimeControl "240+7"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. f3?? { (0.15 → -2.73) Blunder. e3 was best. } (1. e3) 1... c6?? { (-2.73 → -0.86) Blunder. d6 was best. } (1... d6 2. f4) 2. c3?? { (-0.86 → -3.22) Blunder. d3 was best. } (2. d3 Qa5) 2... h6?? { (-3.22 → -0.23) Blunder. e5 was best. } (2... e5) 3. Qa4?? { (-0.23 → -3.97) Blunder. a3 was best. } (3. a3) 3... Qa5?? { (-3.97 → 0.46) Blunder. Rh7 was best. } (3... Rh7 4. Qxc6 Nxc6 5. Nh3 Nd4 6. cxd4 e5 7. dxe5 Ba3 8. bxa3 d6 9. exd6 Qxd6 10. a4) 4. Qxc6?? { (0.46 → -7.95) Blunder. Qxa5 was best. } (4. Qxa5) 4... bxc6?? { (-7.95 → -0.13) Blunder. dxc6 was best. } (4... dxc6 5. a3) 5. d3?? { (-0.13 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } (5. Nh3 Qxa2) 5... Qxa2 6. Bxh6 gxh6?? { (Mate in 14 → -0.22) Lost forced checkmate sequence. Qxb2 was best. } (6... Qxb2 7. Rxa7 Qxb1 8. Rxa8 Qxe1 9. Rxb8 gxh6 10. Rxc8 Qxe2 11. Rxe8 Qxg2 12. Rxe7 Qxf1 13. Rxd7) 7. Rxa2 Na6?? { (-0.08 → 3.31) Blunder. d5 was best. } (7... d5 8. Rxa7) 8. Rxa6 Bxa6 9. e4?? { (2.97 → -2.14) Blunder. h4 was best. } (9. h4) 9... Bxd3 10. Bxd3 e6?? { (-2.97 → Mate in 12) Checkmate is now unavoidable. c5 was best. } (10... c5 11. Bb5 Rb8 12. Bxd7 Rxb2 13. Bxe8 Rxg2 14. Bxf7 Rxg1 15. Bxg8 Rxe1 16. Rxe1 Rxg8 17. Re3) 11. Bb5 cxb5 12. c4 bxc4 13. b4 cxb3 14. Ne2?? { (Mate in 9 → 1.75) Lost forced checkmate sequence. Na3 was best. } (14. Na3 Bxa3 15. Nh3 d5 16. exd5 exd5 17. Ng5 hxg5 18. Rf1 Rxh2 19. Kd2 Rxg2 20. Rf2 Rxf2) 14... Ba3?? { (1.75 → 3.87) Blunder. Bb4 was best. } (14... Bb4 15. Kd1) 15. Nxa3 Ne7 16. Kf2 Nd5?? { (3.85 → Mate in 17) Checkmate is now unavoidable. Kd8 was best. } (16... Kd8 17. g4) 17. exd5 exd5 18. Nc2 bxc2 19. Rd1 cxd1=N?? { (5.79 → Mate in 4) Checkmate is now unavoidable. cxd1=Q was best. } (19... cxd1=Q 20. Nc1) 20. Nc1 Nxf2 21. Nd3 Nxd3 22. f4 Nxf4 23. h4 Nxg2 24. h5 Rg8# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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