Chess-Online
 
FEN
[Event "Casual Racing Kings game"] [Site "https://live.chess-online.com/8umWNqey"] [Date "2022.01.29"] [White "lichess AI level 2"] [Black "Network_In_Now"] [Result "0-1"] [UTCDate "2022.01.29"] [UTCTime "11:37:46"] [WhiteElo "?"] [BlackElo "1624"] [Variant "Racing Kings"] [TimeControl "10800+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "live.chess-online.com"] 1. Nxc2 Rxc2? { (0.36 → 1.50) Mistake. Nxf2 was best. } (1... Nxf2 2. Rxf2 Rxc2 3. Rf5 Rb3 4. Qd5 Rc4 5. Rf7 Bb2 6. Qxd2) 2. Kg3?! { (1.50 → 0.75) Inaccuracy. Bd4 was best. } (2. Bd4) 2... Rc8?? { (0.75 → 6.14) Blunder. Kb3 was best. } (2... Kb3 3. Kf4) 3. Kg4?! { (6.14 → 4.08) Inaccuracy. Bd4 was best. } (3. Bd4 Bb2) 3... Rbb8?! { (4.08 → 5.56) Inaccuracy. Nxf1 was best. } (3... Nxf1 4. Bd4) 4. Qh3 Qe5 5. Qg3?! { (4.91 → 3.89) Inaccuracy. Bd4 was best. } (5. Bd4) 5... Qc7? { (3.89 → 7.32) Mistake. Qb5 was best. } (5... Qb5 6. Ba7) 6. Bd4 Nxf1?! { (5.73 → 7.91) Inaccuracy. Bb2 was best. } (6... Bb2 7. Kf5) 7. Qxc7 Rxc7 8. Rxf1?? { (7.18 → 3.37) Blunder. Be5 was best. } (8. Be5 Rbc8 9. Bxc7 Rxc7 10. Kf5 Kb3 11. Rxf1 Ba3 12. Rxd1 Kc4 13. Rg6 Bb2 14. Rd8 Ra7) 8... Ka3?? { (3.37 → 8.57) Blunder. Rb5 was best. } (8... Rb5 9. Rg3) 9. Rxd1?! { (8.57 → 5.52) Inaccuracy. Be5 was best. } (9. Be5 Kb4 10. Bxc7 Rc8 11. Rf7 Bd2 12. Be5 Kb5 13. Rf6 Bc3 14. Kf5 Bxe5 15. Kxe5 Rc6) 9... Rcb7?! { (5.52 → 8.61) Inaccuracy. Bb2 was best. } (9... Bb2 10. Kh5) 10. Nxc1 Kb4 11. Kf5 Ka5 12. Rg6 Rb6?! { (11.55 → Mate in 17) Checkmate is now unavoidable. Rc8 was best. } (12... Rc8 13. Rf6) 13. Nd3?? { (Mate in 17 → -16.75) Lost forced checkmate sequence. Rxb6 was best. } (13. Rxb6 Rxb6 14. Bc5 Rh6 15. Rd7 Ka6 16. Nd3 Rc6 17. Rg7 Ka5 18. Rh7 Kb5 19. Ra7 Rh6) 13... Rxg6 14. Nb4 Rg2?? { (-18.53 → 0.32) Blunder. Rc6 was best. } (14... Rc6) 15. Ke5?? { (0.32 → -10.81) Blunder. Ke6 was best. } (15. Ke6 Rg7) 15... Kxb4?? { (-10.81 → 0.47) Blunder. Rg6 was best. } (15... Rg6 16. Bc5 Rxb4 17. Rd7 Rbb6 18. Kf5 Rgc6 19. Kg5 Ka6 20. Bf2 Rb8 21. Bc5 Rb7 22. Rd2) 16. Rc1?? { (0.47 → -9.52) Blunder. Kd6 was best. } (16. Kd6 Rc2 17. Kd7 Kb5 18. Ra1 Rc4 19. Ba7 Rbc8 20. Be3 Rb8 21. Ra7 Rh8 22. Bg1 Rg8) 16... Rg7?? { (-9.52 → 0.00) Blunder. Rg6 was best. } (16... Rg6 17. Kf5 Rd6 18. Be5 Rb5 19. Ke4 Rdb6 20. Ra1 Kc5 21. Ra7 Rc6 22. Rf7 Kb6 23. Rg7) 17. Rc5?? { (0.00 → -5.38) Blunder. Kd6 was best. } (17. Kd6 Kb5 18. Rc7 Rb7 19. Rc6 Rgf7 20. Be3 Rb8 21. Rc7 Rb7) 17... Rb5?? { (-5.38 → 20.72) Blunder. Rg6 was best. } (17... Rg6) 18. Bf2?? { (20.72 → Mate in 10) Checkmate is now unavoidable. Kd6 was best. } (18. Kd6) 18... Ka5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rg6 was best. } (18... Rg6 19. Kf5 Rgb6 20. Re5 Ka5 21. Ke4 Ka6 22. Re7 Rb7 23. Re8 R5b6 24. Bxb6 Kxb6 25. Ra8) 19. Bh4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kf6 was best. } (19. Kf6 Rxc5 20. Kxg7 Rc8 21. Bc5 Ka6 22. Bf8 Kb7 23. Kg8 Kb8) 19... Ka6 20. Rxb5 Kxb5 21. Bg5 Kc6 22. Bf4 Ra7 23. Kf6 Rh7 24. Kg6 Rd7 25. Kf6 Kb7 26. Be3 Kc8# { Game ends by variant rule. } 0-1
Computer analysisMove timesFEN & PGN
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