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FEN
[Event "Antichess Shield Arena"] [Site "https://live.chess-online.com/GL6wdp2g"] [Date "2021.01.11"] [White "chiki-puki"] [Black "Grossshpiler"] [Result "1-0"] [UTCDate "2021.01.11"] [UTCTime "13:22:23"] [WhiteElo "1738"] [BlackElo "1308"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-40"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. b3?? { (0.15 → -1.60) Blunder. e3 was best. } (1. e3) 1... b6?? { (-1.60 → 1.49) Blunder. e6 was best. } (1... e6 2. b4) 2. b4?? { (1.49 → -0.24) Blunder. e3 was best. } (2. e3 Ba6 3. Bxa6 Nxa6 4. Qh5 c5 5. Qxc5 bxc5 6. Nc3 c4 7. bxc4 Qa5 8. c5 Qxc5) 2... g6 3. Ba3?? { (-0.13 → -1.77) Blunder. c4 was best. } (3. c4 Nh6 4. c5 bxc5 5. bxc5 d6 6. cxd6 cxd6 7. g4 Bxg4 8. Ba3 Bxe2 9. Nxe2 Na6) 3... e6?? { (-1.77 → Mate in 16) Checkmate is now unavoidable. d6 was best. } (3... d6 4. g4) 4. b5?? { (Mate in 16 → Mate in 17) Lost forced checkmate sequence. Bc1 was best. } (4. Bc1 Bxb4 5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Bxf2 8. Qxf7 Kxf7 9. Bd4 Bxd4 10. Nh3 Bxa1) 4... Bxa3 5. Nxa3 c6?? { (Mate in 16 → 0.54) Lost forced checkmate sequence. Qg5 was best. } (5... Qg5 6. g3 Qxb5 7. Nxb5 a5 8. Nxc7 e5 9. Nxa8 e4 10. Nxb6 d6 11. Nxc8 h5 12. Nxd6) 6. bxc6 dxc6?? { (0.38 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } (6... Nxc6) 7. Nb5 cxb5 8. Qc1?? { (Mate in 13 → 0.22) Lost forced checkmate sequence. c4 was best. } (8. c4 bxc4 9. Rb1 Qxd2 10. Rxb6 Qxa2 11. Rxe6 Qxe2 12. Kxe2 fxe6 13. Qd5 exd5 14. g4 Bxg4) 8... Qxd2 9. Kxd2 Ne7 10. Kd3?? { (1.59 → -1.87) Blunder. Qa3 was best. } (10. Qa3 a5 11. Qxe7 Kxe7 12. c4 bxc4 13. Kd3 cxd3 14. exd3 Kd6 15. Ne2 Nd7 16. Nc1 b5) 10... Nd7?? { (-1.87 → 8.28) Blunder. g5 was best. } (10... g5 11. Qxg5) 11. Kc4?? { (8.28 → -4.12) Blunder. Qa3 was best. } (11. Qa3) 11... bxc4 12. Qh6?? { (-3.14 → -7.66) Blunder. Nh3 was best. } (12. Nh3 g5) 12... g5?? { (-7.66 → -0.05) Blunder. Bb7 was best. } (12... Bb7 13. Qxh7) 13. Qxh7 Rxh7 14. h4?? { (-0.05 → -5.05) Blunder. f4 was best. } (14. f4 gxf4 15. g3 Rxh2 16. Rxh2 fxg3 17. Rf2 gxf2 18. Rc1 fxg1=B 19. e3 Bxe3 20. Bxc4 Bxc1) 14... Rxh4 15. Rxh4 gxh4 16. g4?? { (-2.43 → -6.59) Blunder. Rd1 was best. } (16. Rd1 f5) 16... hxg3 17. fxg3 Ng6 18. Bh3?? { (-4.79 → Mate in 9) Checkmate is now unavoidable. a3 was best. } (18. a3 c3) 18... e5?? { (Mate in 9 → -2.62) Lost forced checkmate sequence. f6 was best. } (18... f6 19. Bxe6 Nb8 20. Bxc4 b5 21. Bxb5 Nc6 22. Bxc6 Rb8 23. Bxe8 Be6 24. Bxg6 Bxa2 25. Rxa2) 19. Bxd7 Kxd7 20. Nh3 e4 21. Nf4?? { (-2.16 → -6.83) Blunder. g4 was best. } (21. g4) 21... Nxf4 22. gxf4 Kd6 23. f5 Bxf5 24. Rc1 c3 25. e3 Kd5 26. Re1? { (-7.15 → Mate in 13) Checkmate is now unavoidable. a3 was best. } (26. a3) 26... Kd4 27. exd4 Bg4 28. Rxe4 f5 29. Rxg4 fxg4 30. d5 a5 31. d6 g3 32. d7 Rc8?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. g2 was best. } (32... g2 33. a3 g1=Q 34. d8=Q Rxd8 35. a4 Rd3 36. cxd3 Qg6 37. d4 c2 38. d5 Qg2 39. d6) 33. dxc8=B a4 34. Ba6?? { (0.10 → Mate in 5) Checkmate is now unavoidable. Bh3 was best. } (34. Bh3) 34... b5 35. Bxb5 a3?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. g2 was best. } (35... g2 36. Bxa4 g1=R 37. a3 Rg4 38. Bb5 Rc4 39. Bxc4#) 36. Ba6 g2 37. Bf1 gxf1=Q# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting