Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/GWv2yB0Z"] [Date "2018.09.16"] [White "scutovertex"] [Black "bvp_1p"] [Result "1-0"] [UTCDate "2018.09.16"] [UTCTime "10:12:52"] [WhiteElo "1788"] [BlackElo "1500"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-81"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "live.chess-online.com"] 1. e3 d5?? { (1.00 → Mate in 15) Checkmate is now unavoidable. b5 was best. } (1... b5) 2. Ba6 bxa6 3. c4 dxc4 4. d3 cxd3 5. Qxd3 Qxd3 6. Ne2?? { (Mate in 12 → -5.51) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Nf3 Bxf3 8. Nc3 Bxh1 9. f3 Qxc3 10. bxc3 Bxf3 11. e4 Bxe4 12. Rb1 Bxb1) 6... Qxb1 7. Rxb1 Bh3 8. gxh3 e6?? { (-3.70 → -1.34) Blunder. Nc6 was best. } (8... Nc6) 9. a4?! { (-1.34 → -2.13) Inaccuracy. b4 was best. } (9. b4 Bxb4 10. Rxb4 Nd7 11. Ba3 Rb8 12. Rxb8 Nxb8 13. Bd6 cxd6 14. Kd2 Kd7 15. Kd3 Nh6) 9... Nd7 10. b4 Bxb4 11. Rxb4 Rb8 12. Rxb8 Nxb8 13. f4?? { (-2.43 → Mate in 10) Checkmate is now unavoidable. Rg1 was best. } (13. Rg1 Ne7) 13... e5?? { (Mate in 10 → -2.14) Lost forced checkmate sequence. g5 was best. } (13... g5 14. fxg5 Nf6 15. gxf6 Ke7 16. fxe7 Rf8 17. exf8=K h5 18. Kxf7 h4 19. Kxe6 Nd7 20. Kxd7) 14. fxe5 Nf6?? { (-2.22 → 1.41) Blunder. a5 was best. } (14... a5 15. Nc3 Ke7 16. Ke2 f6 17. exf6 Kxf6 18. Kd2 Ke7 19. e4 Nh6 20. e5 Na6 21. Ke3) 15. exf6 gxf6 16. h4?? { (1.39 → -0.44) Blunder. a5 was best. } (16. a5 Kd7 17. Kd2 Rf8 18. Ng1 Kc6 19. Nf3 Kd6 20. Kc3 h6 21. Ng5 hxg5 22. h4 gxh4) 16... Nd7?? { (-0.44 → 2.10) Blunder. a5 was best. } (16... a5) 17. Nc3?? { (2.10 → -0.05) Blunder. e4 was best. } (17. e4 Ke7) 17... h5?? { (-0.05 → 3.49) Blunder. f5 was best. } (17... f5 18. Ne2) 18. h3?? { (3.49 → 0.07) Blunder. e4 was best. } (18. e4 Ne5 19. Bh6 Rxh6 20. Kf2 Nd7 21. Kf3 f5 22. exf5 Rg6 23. fxg6 fxg6 24. Kf4 Kf7) 18... Ke7?? { (0.07 → 2.50) Blunder. f5 was best. } (18... f5 19. Kd2) 19. Ke2?? { (2.50 → -2.02) Blunder. e4 was best. } (19. e4) 19... Ne5?? { (-2.02 → Mate in 11) Checkmate is now unavoidable. f5 was best. } (19... f5 20. Kd2) 20. Kd3?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kf3 was best. } (20. Kf3 Nxf3 21. e4 Nxh4 22. Bh6 Rxh6 23. Rb1 Nf5 24. exf5 Rg6 25. fxg6 fxg6 26. Rb6 axb6) 20... Nxd3 21. Rh2?? { (0.67 → -1.84) Blunder. Na2 was best. } (21. Na2 Nxc1 22. Nxc1 a5 23. Rh2 Ra8 24. Na2 c5 25. Rh1 Rb8 26. Rb1 Rxb1 27. Nc1 Rxc1) 21... Nxc1 22. Na2?? { (-0.84 → -3.67) Blunder. a5 was best. } (22. a5) 22... Nxa2 23. Rxa2 Rc8 24. a5?! { (-3.67 → -4.60) Inaccuracy. Ra1 was best. } (24. Ra1 Kd7 25. a5 f5 26. Ra4 f4 27. exf4 Ra8 28. Ra2 c5 29. Rh2 Rf8 30. f5 f6) 24... c5?? { (-4.60 → -0.45) Blunder. f5 was best. } (24... f5 25. Ra4 f4 26. exf4 Kd7 27. f5 f6 28. Ra1 Rd8 29. Ra4 Ra8 30. Ra2 c5 31. Ra3) 25. Rc2?? { (-0.45 → Mate in 4) Checkmate is now unavoidable. e4 was best. } (25. e4 f5 26. exf5 Kd7 27. f6 Kc7 28. Rf2 Rh8 29. Rf3 Ra8 30. Rf2 Kb7 31. Rf3 Rb8) 25... Rd8 26. Rxc5 Rd5 27. Rxd5 Kd6 28. Rxh5 { White wins on time. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting