Chess-Online
 
FEN
[Event "Gurten01 Arena"] [Site "https://live.chess-online.com/Gz9gXJ06"] [Date "2018.08.21"] [White "cinerin"] [Black "Павел Григорьев"] [Result "0-1"] [UTCDate "2018.08.21"] [UTCTime "16:43:43"] [WhiteElo "1290"] [BlackElo "1461"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } (1. e3 b5) 1... d6?? { (-3.08 → -0.82) Blunder. Nh6 was best. } (1... Nh6 2. g4) 2. c3?? { (-0.82 → -3.44) Blunder. e3 was best. } (2. e3 Bxh3) 2... Bxh3 3. Nxh3 g5 4. Nxg5 Qd7?? { (-4.66 → -0.53) Blunder. h6 was best. } (4... h6 5. Nxf7) 5. Nxf7 Kxf7 6. Rxh7 Rxh7 7. Qa4?? { (-1.02 → -7.26) Blunder. g4 was best. } (7. g4) 7... Qxa4 8. a3?! { (-5.02 → -6.89) Inaccuracy. d3 was best. } (8. d3) 8... Qxa3 9. Rxa3 Rh3?! { (-7.36 → -4.57) Inaccuracy. a5 was best. } (9... a5) 10. gxh3 Bg7?? { (-5.31 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } (10... Kf6 11. Rxa7) 11. Rxa7 Rxa7 12. Na3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bg2 was best. } (12. Bg2 Bxc3 13. Bxb7 Bxd2 14. Kxd2 Rxb7 15. b4 Rxb4 16. Kc3 Rxb1 17. Bh6 Nxh6 18. Kb2 Rxb2) 12... Bxc3?? { (Mate in 8 → -4.09) Lost forced checkmate sequence. Rxa3 was best. } (12... Rxa3 13. bxa3 Bxc3 14. dxc3 Nh6 15. Bxh6 Kf8 16. Bxf8 c5 17. Bxe7 b5 18. Bxd6 Nc6 19. Bxc5) 13. dxc3?? { (-4.09 → Mate in 7) Checkmate is now unavoidable. bxc3 was best. } (13. bxc3) 13... Rxa3 14. bxa3 Nh6 15. Bxh6 Kf8 16. Bxf8 c5 17. Bxe7 b6 18. Bxd6 Nd7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nc6 was best. } (18... Nc6 19. Bxc5 bxc5 20. a4 Nd4 21. cxd4 cxd4 22. h4 d3 23. exd3#) 19. Bxc5 Nxc5?? { (0.31 → Mate in 7) Checkmate is now unavoidable. bxc5 was best. } (19... bxc5 20. c4 Nf6 21. e4 Nxe4 22. Kd2 Nxd2 23. Bg2 Nxc4 24. f4 Nxa3 25. f5 c4 26. h4) 20. a4 Nxa4 21. Bg2?? { (Mate in 6 → 3.26) Lost forced checkmate sequence. f4 was best. } (21. f4 Nxc3 22. e4 Nxe4 23. Kf2 Nxf2 24. Bb5 Nxh3 25. Bf1 Nxf4 26. Bh3 Nxh3#) 21... Nxc3 22. f4 Nxe2 23. Kxe2 b5 24. Ke1?! { (3.36 → 2.27) Inaccuracy. h4 was best. } (24. h4 b4 25. h5 b3 26. h6 b2 27. Kf3 b1=K 28. Ke4 Ka2 29. h7 Ka3 30. h8=R Kb4) 24... b4 25. Bf1?? { (2.11 → 0.00) Blunder. h4 was best. } (25. h4 b3 26. h5 b2 27. h6 b1=K 28. h7 Kc2 29. Kd1 Kxd1 30. h8=R Kc2 31. f5 Kd2) 25... b3 26. h4 b2 27. h5 b1=Q?? { (0.00 → Mate in 3) Checkmate is now unavoidable. b1=B was best. } (27... b1=B 28. Bd3 Bxd3 29. Ke2 Bxe2 30. f5 Bxh5 31. f6 Be2 32. f7 Bf3 33. f8=B Be2 34. Ba3) 28. f5 Qxe1 29. h6?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Be2 was best. } (29. Be2 Qxe2 30. f6 Qxh5 31. f7 Qxf7#) 29... Qxf1 30. h7 Qxf5 31. h8=N Qf7 32. Nxf7# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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