Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/H6nbLsR2"] [Date "2018.10.02"] [White "nuces"] [Black "Sleepingsun"] [Result "0-1"] [UTCDate "2018.10.02"] [UTCTime "16:06:20"] [WhiteElo "1675"] [BlackElo "1886"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. b3? { (0.15 → -1.10) Mistake. e3 was best. } (1. e3 b5) 1... g6?! { (-1.10 → -0.50) Inaccuracy. e6 was best. } (1... e6 2. e3 b5 3. Bxb5 Ba3 4. Nxa3 Qh4 5. Bxd7 Bxd7 6. Qg4 Qxf2 7. Qxg7 Qxg2 8. Qxg8) 2. d3 g5? { (-0.34 → 0.94) Mistake. Bh6 was best. } (2... Bh6 3. Bxh6) 3. Bxg5 e6 4. Bxd8 Kxd8 5. Qc1 Ba3?! { (0.52 → 1.22) Inaccuracy. Nh6 was best. } (5... Nh6 6. Qxh6 Bxh6 7. f4 Bxf4 8. Nf3 Bxh2 9. Nxh2 d5 10. Kf2 Ke7 11. Kg3 Re8 12. Kh3) 6. Qxa3 Na6?? { (0.42 → 2.91) Blunder. Nc6 was best. } (6... Nc6 7. Qxa7) 7. Qxa6 bxa6 8. Nc3?! { (2.69 → 1.96) Inaccuracy. h4 was best. } (8. h4 Ne7) 8... d5?? { (1.96 → Mate in 14) Checkmate is now unavoidable. c6 was best. } (8... c6 9. Nd1) 9. Nxd5 exd5 10. Kd2?? { (Mate in 13 → 1.98) Lost forced checkmate sequence. g4 was best. } (10. g4 Bxg4 11. Bg2 Bxe2 12. Bxd5 Bxd3 13. Bxa8 Bxc2 14. a4 Bxb3 15. Rb1 Bxa4 16. Bc6 Bxc6) 10... Bh3 11. gxh3?? { (2.14 → 0.00) Blunder. Nxh3 was best. } (11. Nxh3 Ne7 12. f4 Nc8 13. Nf2 Ke7 14. h4 Kd6 15. f5 Kc6 16. a4 Kd6 17. h5 Kc6) 11... Nf6?? { (0.00 → 2.24) Blunder. h5 was best. } (11... h5 12. h4) 12. e4 Nxe4 13. dxe4 dxe4 14. Bxa6 e3 15. Kxe3 Rc8?? { (1.99 → 4.17) Blunder. Ke8 was best. } (15... Ke8 16. Bc8) 16. Bxc8 Kxc8 17. Ne2 Rg8?! { (3.30 → 4.88) Inaccuracy. Kd7 was best. } (17... Kd7 18. f4) 18. Rhg1 Rxg1 19. Rxg1 Kd7 20. Rg6?? { (4.29 → 1.79) Blunder. h4 was best. } (20. h4) 20... fxg6?! { (1.79 → 2.82) Inaccuracy. hxg6 was best. } (20... hxg6 21. c4 Ke7 22. a4 f5 23. h4 g5 24. hxg5 f4 25. Kxf4 c5 26. h4 a5 27. b4) 21. Ke4 Ke6?? { (2.69 → Mate in 11) Checkmate is now unavoidable. Ke7 was best. } (21... Ke7 22. c4 Kf7 23. a4 Kf8 24. a5 h5 25. h4 Kf7 26. Kf4 Ke8 27. Nc3 Ke7 28. Ke4) 22. Kf5?? { (Mate in 11 → -2.45) Lost forced checkmate sequence. Kd5 was best. } (22. Kd5 Kxd5 23. Nd4 Kxd4 24. c3 Kxc3 25. a4 Kxb3 26. f4 Kxa4 27. f5 gxf5 28. h4 f4) 22... gxf5 23. Nc1 Kd5 24. c4?? { (-2.58 → Mate in 17) Checkmate is now unavoidable. b4 was best. } (24. b4 Ke5) 24... Kxc4 25. bxc4 f4 26. a3 a5 27. c5 c6?? { (-3.89 → Mate in 10) Checkmate is now unavoidable. a4 was best. } (27... a4) 28. f3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. a4 was best. } (28. a4 h6 29. Na2 h5 30. Nc3 f3 31. Nd5 cxd5 32. h4 d4 33. c6 d3 34. c7 d2) 28... h5 29. h4 a4 30. Nb3 axb3 31. a4 b2 32. h3 b1=R 33. a5 Rb2 34. a6 Rb1 35. a7 Rb2 36. a8=K Rb7 37. Kxb7# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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