Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/LFpP2C9m"] [Date "2018.09.19"] [White "Bess62"] [Black "scutovertex"] [Result "0-1"] [UTCDate "2018.09.19"] [UTCTime "08:02:44"] [WhiteElo "1500"] [BlackElo "1980"] [WhiteRatingDiff "-39"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Ne7 7. Qxh7 Rxh7) 1... f5?? { (Mate in 16 → -1.70) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5 Rxh5 7. Qxh5 g6 8. Qxg6) 2. exf5 g5?? { (-1.48 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=N Rxc8 9. Qg4) 3. fxg6 hxg6 4. d3?? { (Mate in 16 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 g5 7. f4 gxf4 8. g3 fxg3 9. d3 gxh2 10. c4 hxg1=R) 4... Rxh2 5. Rxh2 g5 6. Bxg5 Bh6?? { (Mate in 11 → 1.49) Lost forced checkmate sequence. Bg7 was best. } (6... Bg7 7. Bxe7 Bxb2 8. Bxd8 Bxa1 9. Bxc7 Bh8 10. Bxb8 Rxb8 11. Rxh8 d5 12. Rxg8 Kf8 13. Rxf8) 7. Rxh6 Nxh6 8. Bxh6 Kf8?? { (0.88 → 9.88) Blunder. Kf7 was best. } (8... Kf7) 9. Bxf8 Qxf8 10. Qf3?? { (9.51 → 3.49) Blunder. f4 was best. } (10. f4) 10... Qxf3 11. gxf3 d5 12. Bg2?? { (3.77 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } (12. Nd2 Be6 13. Bh3 Bxh3 14. Nxh3 Nd7 15. Ne4 dxe4 16. fxe4 Nb8 17. Kd2 Na6 18. Rd1 Nb8) 12... Bh3?? { (Mate in 7 → 2.81) Lost forced checkmate sequence. Bg4 was best. } (12... Bg4 13. fxg4 Na6 14. Bxd5 b6 15. Bxa8 c6 16. Bxc6 b5 17. Bxb5 e5 18. Bxa6 e4 19. dxe4#) 13. Nxh3 Nd7 14. Nd2 d4 15. a3 b5?! { (2.51 → 3.25) Inaccuracy. Rh8 was best. } (15... Rh8 16. Ng1) 16. a4?? { (3.25 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } (16. Rd1) 16... bxa4 17. Rxa4 Re8 18. Rxa7 Ne5 19. Rxc7 Nxf3?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Nxd3 was best. } (19... Nxd3 20. cxd3 Ra8 21. Rxe7 Ra3 22. bxa3#) 20. Rxe7 Rxe7 21. Bxf3 Rxe1 22. Nf4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Ng1 was best. } (22. Ng1 Rxg1 23. Bg2 Rxg2 24. Nc4 Rxf2 25. Nd6 Rxc2 26. Ne4 Rxb2 27. Nd2 Rxd2#) 22... Re2 23. Bxe2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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