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FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/QyIq51te"] [Date "2018.09.15"] [White "lexanderon"] [Black "scutovertex"] [Result "0-1"] [UTCDate "2018.09.15"] [UTCTime "10:55:25"] [WhiteElo "1163"] [BlackElo "1500"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+67"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 16 → -1.62) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxg8 Rxg8 6. Bxd2 h5 7. Qxh5 a5 8. Bxa5) 2. exf5 g6?? { (-1.59 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Bxd7 8. Qh5 Qxh2 9. Qxh7) 3. fxg6 hxg6 4. Qh5?? { (Mate in 16 → 6.87) Lost forced checkmate sequence. Ba6 was best. } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 e6 7. b4 Bxb4 8. Nb5 axb5 9. c4 Bxd2 10. Qxd2 bxc4) 4... Rxh5?? { (6.87 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } (4... gxh5) 5. Nh3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bc4 was best. } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Bxh6 8. d3 Bxc1 9. f4 Rxg1 10. Ke2 Bxf4 11. Be6 dxe6) 5... Rxh3 6. gxh3 d5?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. b5 was best. } (6... b5 7. Bxb5 d6 8. Bxe8 Bxh3 9. Bxg6 Bf5 10. Bxf5 Qc8 11. Bxc8 e6 12. Bxe6 a5 13. Bxg8) 7. c4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Be2 was best. } (7. Be2 Bxh3 8. Bg4 Bxg4 9. f3 Bxf3 10. Na3 Bxh1 11. Nc4 dxc4 12. d4 cxd3 13. cxd3 Qxd3) 7... Bxh3?? { (Mate in 12 → -2.75) Lost forced checkmate sequence. dxc4 was best. } (7... dxc4 8. Bxc4 Bxh3 9. Bxg8 Qxd2 10. Bxd2 Kf7 11. Bxf7 e5 12. Bxg6 Bb4 13. Bxb4 Bf5 14. Bxf5) 8. Bxh3 dxc4 9. b3?? { (-2.72 → Mate in 11) Checkmate is now unavoidable. Bd7 was best. } (9. Bd7) 9... cxb3 10. axb3 Qxd2 11. Bxd2 e6 12. Bxe6 a5?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. b5 was best. } (12... b5 13. Rxa7 Rxa7 14. Bxg8 Bb4 15. Bxb4 c5 16. Bxc5 Kd8 17. Bxa7 Ke8 18. Bxb8 Kf7 19. Bxf7) 13. Bxg8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bxa5 was best. } (13. Bxa5 Rxa5 14. Bxg8 Rxa1 15. h3 Rxb1 16. Bf7 Rxb3 17. Bxg6 Rxh3 18. Bxe8 Rxh1 19. Kf1 Rxf1) 13... Kf7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. a4 was best. } (13... a4 14. bxa4 Rxa4 15. Rxa4 g5 16. Bxg5 Kd8 17. Bxd8 b5 18. Bxc7 bxa4 19. Bxb8 Ba3 20. Nxa3#) 14. Bxa5 Kxg8 15. Bxc7 Rxa1 16. Bxb8 Rxb1 17. Ke2 Rxh1 18. Ke3 Rxh2 19. Bxh2 Bd6 20. Bxd6 Kf8 21. Bxf8 b5 22. Kd3?? { (Mate in 7 → 0.09) Lost forced checkmate sequence. Bb4 was best. } (22. Bb4 g5 23. Kd4 g4 24. f3 gxf3 25. Kd3 f2 26. Be1 fxe1=R 27. Ke4 Rxe4 28. b4 Rxb4#) 22... b4 23. Bxb4 g5 24. Ke3?? { (0.24 → Mate in 2) Checkmate is now unavoidable. f4 was best. } (24. f4 gxf4 25. Bd6 f3 26. Ke2 fxe2 27. b4 e1=K 28. b5 Ke2 29. b6 Kd3 30. b7 Kc3) 24... g4 25. Kf3 gxf3 26. Bd2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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