Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/a4fTglJg"] [Date "2018.09.21"] [White "Tana3003"] [Black "scutovertex"] [Result "0-1"] [UTCDate "2018.09.21"] [UTCTime "05:18:14"] [WhiteElo "1500"] [BlackElo "1921"] [WhiteRatingDiff "-48"] [BlackRatingDiff "+8"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 16 → -1.55) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Rg8 7. Bxf7 c5 8. Bxg8) 2. exf5 g6?? { (-2.12 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=N Rxc8 9. Qh5) 3. fxg6 hxg6 4. Qh5? { (Mate in 16 → 7.14) Lost forced checkmate sequence. Ba6 was best. } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 a5 7. Rh6 Bxh6 8. Qf3 Bxd2 9. Qxa8 Bxe1 10. Qxa7 Bxf2) 4... Rxh5? { (7.14 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } (4... gxh5 5. Ba6 bxa6 6. Ne2 d6 7. g3 Nh6 8. g4 Nxg4 9. Rf1 Nxh2 10. Kd1 Nxf1 11. Na3) 5. Nh3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bc4 was best. } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Bxh6 8. d4 Bxc1 9. f4 Bxb2 10. Nh3 Bxd4 11. Ng5 Rxc2) 5... Rxh3 6. gxh3 b5 7. Bxb5 a6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. d6 was best. } (7... d6 8. Bxe8 Bxh3 9. Bxg6 Bf5 10. Bxf5 Qc8 11. Bxc8 e6 12. Bxe6 a5 13. Bxg8 d5 14. Bxd5) 8. Bxa6 Rxa6 9. Na3?? { (Mate in 13 → -2.54) Lost forced checkmate sequence. b3 was best. } (9. b3 Rxa2 10. Rxa2 Kf7 11. Ra6 Bxa6 12. Ke2 Bxe2 13. Rd1 Bxd1 14. Nc3 Bxc2 15. Nb5 Bxb3) 9... Rxa3 10. bxa3 Nh6?! { (-3.02 → -2.31) Inaccuracy. c6 was best. } (10... c6 11. a4) 11. h4 g5 12. hxg5 Ng4?? { (-2.12 → 0.00) Blunder. Ng8 was best. } (12... Ng8) 13. Rg1 Nxf2 14. Kxf2 Na6? { (-0.58 → 0.83) Mistake. Kf7 was best. } (14... Kf7 15. Rd1) 15. a4 Bh6?? { (0.00 → 1.80) Blunder. Nb8 was best. } (15... Nb8 16. Rd1 Kf7 17. g6 Kxg6 18. c4 d5 19. cxd5 Qxd5 20. h4 Qxa2 21. Rxa2 Nd7 22. Rh1) 16. gxh6 Kf8 17. Rg8 Kxg8 18. Bb2?? { (2.33 → Mate in 7) Checkmate is now unavoidable. h7 was best. } (18. h7 Kxh7) 18... Kg7 19. Bxg7 Qf8 20. Bxf8 Nb4?? { (Mate in 5 → 1.80) Lost forced checkmate sequence. Bb7 was best. } (20... Bb7 21. Bxe7 Nb4 22. Bxb4 c5 23. Bxc5 d6 24. Bxd6 Bf3 25. Kxf3#) 21. Bxe7 Nxa2 22. Rxa2 c5 23. Bxc5 d6 24. Bxd6 Bh3 25. c3?? { (1.38 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } (25. Kf1 Bxf1 26. h3 Bxh3 27. a5 Bg2 28. Bf8 Bf3 29. Bg7 Bb7 30. Bb2 Bc6 31. Ra4 Bxa4) 25... Bg2 26. Kxg2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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