Chess-Online
 
FEN
[Event "Three-check Shield Arena"] [Site "https://live.chess-online.com/nMSJAYVD"] [Date "2021.01.24"] [White "sergey-jokey"] [Black "DoubleDamage"] [Result "0-1"] [UTCDate "2021.01.24"] [UTCTime "16:49:07"] [WhiteElo "1239"] [BlackElo "1957"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+1"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3?! { (0.15 → -0.55) Inaccuracy. e4 was best. } { A00 Van't Kruijs Opening } (1. e4) 1... c5?? { (-0.55 → 2.77) Blunder. Nf6 was best. } (1... Nf6) 2. Nc3 e6?! { (1.91 → 2.98) Inaccuracy. Nc6 was best. } (2... Nc6 3. d4) 3. Nf3 Nc6 4. a3?? { (2.68 → -0.05) Blunder. d4 was best. } (4. d4) 4... a6?! { (-0.05 → 0.69) Inaccuracy. d5 was best. } (4... d5 5. b4 Bd7 6. Bb2 Nf6 7. Be2 cxb4 8. axb4 Bxb4 9. Ra4 Qe7 10. O-O e5 11. Rxb4) 5. h3? { (0.69 → -0.69) Mistake. b4 was best. } (5. b4 d5 6. b5 axb5 7. Nxb5 Be7 8. Bb2 Nf6 9. Bd3 g6 10. O-O O-O 11. Be2 Bd7) 5... b5? { (-0.69 → 0.71) Mistake. d5 was best. } (5... d5 6. Be2) 6. Ne4?? { (0.71 → -2.01) Blunder. d4 was best. } (6. d4 Bb7) 6... Qc7?? { (-2.01 → -0.31) Blunder. d5 was best. } (6... d5 7. Nc3) 7. c3?? { (-0.31 → -4.07) Blunder. b4 was best. } (7. b4 d5) 7... d5 8. Neg5?! { (-3.80 → -5.70) Inaccuracy. Bd3 was best. } (8. Bd3 c4) 8... h6 9. Nxf7 Qxf7 10. d4 c4 11. Ne5 Nxe5 12. dxe5 Ne7 13. a4?! { (-4.95 → -8.16) Inaccuracy. Qf3 was best. } (13. Qf3 Nf5) 13... Rb8?! { (-8.16 → -4.83) Inaccuracy. Ng6 was best. } (13... Ng6) 14. b3? { (-4.83 → -10.20) Mistake. Qf3 was best. } (14. Qf3 Qxf3) 14... Ng6 15. bxc4 bxc4 16. a5?! { (-12.08 → Mate in 7) Checkmate is now unavoidable. Qf3 was best. } (16. Qf3 Qxf3) 16... Nxe5?! { (Mate in 7 → -29.35) Lost forced checkmate sequence. Qxf2+ was best. } (16... Qxf2+ 17. Kxf2 Rb2+ 18. Bxb2 Bc5 19. Qa4+ Bd7 20. Kg3 Bxe3 21. Qxd7+ Kxd7 22. h4 Bf2+) 17. Qa4+?! { (-29.35 → Mate in 12) Checkmate is now unavoidable. Qc2 was best. } (17. Qc2 Bc5) 17... Bd7 18. Qc2 Bc5 19. Be2?! { (-43.28 → Mate in 4) Checkmate is now unavoidable. Bxc4 was best. } (19. Bxc4 dxc4) 19... Nd3+ 20. Bxd3 cxd3 21. Qxd3 Qxf2+ 22. Kxf2 Bxe3+ { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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