Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/ttM8pftU"] [Date "2018.09.20"] [White "scutovertex"] [Black "Дмитрий Пауков"] [Result "1-0"] [UTCDate "2018.09.20"] [UTCTime "12:23:44"] [WhiteElo "1889"] [BlackElo "1408"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-24"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... h6?? { (Mate in 16 → 3.53) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bxh6 gxh6 3. Na3?! { (2.39 → 1.34) Inaccuracy. Nh3 was best. } (3. Nh3 h5 4. g4 hxg4 5. Bg2 Rxh3 6. Bxh3 gxh3 7. Kf1 Nh6 8. Nd2 Ng8 9. Qc1 Nf6) 3... b5 4. Nxb5 e5?? { (0.79 → Mate in 15) Checkmate is now unavoidable. Bg7 was best. } (4... Bg7 5. Nxc7) 5. Nxa7 Rxa7 6. Rc1 Rxa2 7. e3 Rxb2 8. Qg4?? { (Mate in 18 → Mate in 14) Lost forced checkmate sequence. Qh5 was best. } (8. Qh5 Rxc2 9. Qxe5 Rxf2 10. Qxh8 Rxf1 11. Qxg8 Rxg1 12. Qxf7 Kxf7 13. Rxc7 Rxh1 14. Rxc8 Rxe1) 8... Rxc2 9. Qxd7 Qxd7?? { (Mate in 12 → -3.35) Lost forced checkmate sequence. Bxd7 was best. } (9... Bxd7 10. Rxc2 Bg4 11. Rxc7 Qxd3 12. Rxf7 Kxf7 13. Bxd3 e4 14. Bxe4 Kg6 15. Bxg6 Rh7 16. Bxh7) 10. Rxc2 Qxd3 11. Rxc7 Qxf1 12. Rxc8?? { (-3.52 → Mate in 20) Checkmate is now unavoidable. Rxf7 was best. } (12. Rxf7 Qxg2 13. Rxf8 Kxf8 14. Ne2 Qxh2 15. Rxh2 Ba6 16. Rxh6 Bxe2 17. Kxe2 Nxh6 18. e4 Kf7) 12... Qxg1?? { (Mate in 20 → Mate in 9) Lost forced checkmate sequence. Qxg2 was best. } (12... Qxg2 13. Rxe8 Qxg1 14. Rxf8 Qxe1 15. Rxg8 Rxg8 16. Rxe1 Nc6 17. Rb1 Nd8 18. Ra1 Rg6 19. Ra6) 13. Rxb8?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Rxe8 was best. } (13. Rxe8 Qxh2 14. Rxf8 Qxg2 15. Rxb8 Qxf2 16. Rxg8 Qxe3 17. Rxh8 Qxe1 18. R8xh6 Qxh1 19. Rxh1 e4) 13... Qxe1?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Qxh1 was best. } (13... Qxh1 14. Rxe8 Qxe1 15. Rxe5 Qxe3 16. Rxe3 Be7 17. Rxe7 Nxe7 18. f4 Nc6 19. f5 Rf8 20. g3) 14. Rxe8 Qxe3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qxf2 was best. } (14... Qxf2 15. Rxf8 Qxg2 16. Rxg8 Qxh1 17. Rxh8 Qxh2 18. Rxh6 Qxh6 19. e4 f5 20. exf5 Qe6 21. fxe6) 15. Rxe5 Qxe5 16. Re1 Qxe1 17. g3 Qxf2 18. h3 Qxg3 19. h4 Qxh4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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