Chess-Online
 
FEN
[Event "Rated Antichess game"] [Site "https://live.chess-online.com/IwaVgH9s"] [Date "2018.11.03"] [White "user_336144"] [Black "scutovertex"] [Result "0-1"] [UTCDate "2018.11.03"] [UTCTime "12:00:24"] [WhiteElo "1500"] [BlackElo "2092"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "live.chess-online.com"] 1. e3 b5 2. Bxb5 Bb7?? { (1.65 → 5.87) Blunder. e6 was best. } (2... e6 3. Bxd7) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Kxd2 Bf3?! { (4.75 → 7.35) Inaccuracy. Bd5 was best. } (6... Bd5 7. Bxg8) 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. a4 h5 11. c4 h4 12. Nc3?! { (7.03 → 4.27) Inaccuracy. h3 was best. } (12. h3 g6 13. Ra3 Rg7 14. e4 Rc8 15. Ne2 Ra8 16. c5 Nh7 17. a5 Rc8 18. Nbc3 g5) 12... h3? { (4.27 → 9.90) Mistake. Rd8 was best. } (12... Rd8 13. Nf3) 13. Nxh3 g5? { (8.88 → Mate in 11) Checkmate is now unavoidable. Ng6 was best. } (13... Ng6 14. f4 Nxf4 15. exf4 e6 16. Nf2 Rgd8 17. h4 Rxd2 18. Bxd2 g6 19. h5 gxh5 20. Rg1) 14. Nxg5 Rxg5 15. c5 Rxc5 16. Nd5 Rxc1 17. Nxe7 Rxa1 18. b4 Rxa4 19. e4 Rxb4 20. h4 Rxe4 21. f4?? { (Mate in 4 → -2.92) Lost forced checkmate sequence. h5 was best. } (21. h5 Rxe7 22. Ke2 Rxe2 23. h6 Rxf2 24. h7 Nxh7#) 21... Rxe7 22. Ke3?? { (-1.22 → Mate in 10) Checkmate is now unavoidable. Kd3 was best. } (22. Kd3 Rb8) 22... Rxe3 23. f5 Ng6?? { (Mate in 8 → -3.90) Lost forced checkmate sequence. Rh3 was best. } (23... Rh3 24. f6 Rxh4 25. f7 Re8 26. fxe8=B Nd7 27. Bxd7 Ra4 28. Bxa4 a5 29. Bb3 a4 30. Bxa4) 24. fxg6 c5 25. g7 c4 26. g8=R?! { (-4.17 → -6.05) Inaccuracy. h5 was best. } (26. h5 Re1 27. h6 Rg8 28. h7 Rxg7 29. h8=K Rb1 30. Kxg7 c3 31. Kg6 c2 32. Kf7 a5) 26... Rxg8 27. h5 a5?! { (-6.05 → -4.17) Inaccuracy. c3 was best. } (27... c3 28. h6 Rg1 29. h7 Rd1 30. h8=K c2 31. Kh7 Rb3 32. Kg6 c1=R 33. Kg7 a5 34. Kf6) 28. h6 Rc8 29. h7 Rc7 30. h8=R?? { (-3.64 → Mate in 3) Checkmate is now unavoidable. h8=K was best. } (30. h8=K Rh7 31. Kxh7 c3 32. Kg6 c2 33. Kf5 Rb3 34. Ke4 Rb6 35. Ke5 Rb1 36. Kd6 a4) 30... Rc8 31. Rxc8 a4 32. Rxc4 Rf3 33. Rxa4 Rf4 34. Rxf4# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting